CINEMATIC ROLE-PLAYING

Notice: This role-playing system may be used and distributed free of charge, provided credit is given to the author (me!). If you like it, please let me know.

The basis for Cinematic Role-Playing is simple - if you want a scenario (and hopefully the entire campaign) to be fun for everyone involved, the action and intrigue should flow like a movie. This requires a few concessions on the parts of both referee and players. The basic rules for Cinematic Role-Playing are shown below, then examples of play follow.

Cinematic Fantasy Role-Playing for Empire of the Petal Throne

Attributes are chosen to describe the character. Examples are shown below:

Roll 1d10 or 2d6 for each score.

Rating d10 2d6
Poor 1 2
Average 2-3 3-5
Good 4-6 6-7
Excellent 7-8 8-9
Awesome 9 10-11
Superb 10 12
Legendary * *

Legendary rating requires either referee's permission or a second roll of 10 (on 1d10) or 12 (on 2d6).

Talents - Characters receive a number of points equal to their Intelligence (or appropriate Mental Score) to place in the following catagories as desired. Again, the exact name and type of Talent is chosen to describe the character.

Determine Skill #. This is equal to (Talent + applicable Attribute)/2.

Skill # Checks. Determine the #'s for player and either NPC # or "difficulty" and consult the following table. Only one table is provides (for 2d6 System). It works the same for using 1d10 if you renumber the chart. If one axis is the player and the other is the skill # or difficulty # of the opponent or target, the player has to throw 50% to succeed in a situation against a difficulty or opponent of equal skill.

2 3 4 5 6 7 8 9 10 11 12
2 6 7 8 9 10 11 12 12 12 12 12
3 5 6 7 8 9 10 11 12 12 12 12
4 4 5 6 7 8 9 10 11 12 12 12
5 3 4 5 6 7 8 9 10 11 12 12
6 2 3 4 5 6 7 8 9 10 11 12
7 2 2 3 4 5 6 7 8 9 10 11
8 2 2 2 3 4 5 6 7 8 9 10
9 2 2 2 2 3 4 5 6 7 8 9
10 2 2 2 2 2 3 4 5 6 7 8
11 2 2 2 2 2 2 3 4 5 6 7
12 2 2 2 2 2 2 2 3 4 5 6

Contested throws

Combat

The Variable Score

Cinematography

A role-playing scenario should keep everyone involved thoroughly entertained. This requires a few concessions on the part of both referee and players.

What sort of concessions?

By the way, you may have noticed (!) that these rules are skimpy and rely on the equal participation of players and the referee. Guilty on all counts! Personally, I dislike rule-heavy games and prefer interactive story-telling.

Any questions? Email me and I'll make up an answer for you.

Enjoy!

Empire of the Petal Throne © M.A.R. Barker, various.

Cinematic Role-Playing © 1997, 2005 (Except for concepts pertaining to the Tekumel/Empire of the Petal Throne setting) eviloverlord668@yahoo.com