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Designation:
MBR-25 Atma Main Battle Robot (Mk I,
II, IV)
I. Dimensions
Total Height : |
12.2 meters |
Total Depth : |
8.5 meters |
Total Breadth : |
9.0 meters |
Dry Weight : |
31 metric tons |
Operational Weight : |
43 metric tons |
II. Type
- (MBR-25 Mk I, IV): One/two man, all weather, heavy main battle Destroid
mecha. Mass produced version.
- (MBR-25 Mk II): One/two man, all weather, heavy main battle Destroid
mecha. Platoon leader version.
III. Service Use
- MBR-25 Mark I: Served with the RDF Marines, Space Marines and
Army from 2050 until replaced by the Mark IV.
- MBR-25 Mark II: Served with the RDF Marines, Space Marines and
Army from 2050 until replaced by the MBR-30.
- MBR-25 Mark IV: Served with the RDF Marines, Space Marines, and
Army from 2059 until replaced by the MBR-30.
IV. Propulsion
Engines:
(MBR-25 Mk I)
- 2 x Icarus Aerospace AST-21 thrusters behind the legs, total thrust 122 kN
each.
- Assorted small reaction thrusters and gyroscopes for all-environment
maneuvers, attitude adjustment, and stability.
(MBR-25 Mk II, IV)
- 4 x Icarus Aerospace AST-37 thrusters behind the legs and on the top
weapon arms, total thrust 293 kN each .
- Assorted small reaction thrusters and gyroscopes for all-environment
maneuvers, attitude adjustment, and stability.
Powerplant:
(MBR-25 Mk I)
- 3 x RRD-2 Miniaturized Fusion-cell energizer
providing electrical power to the mecha. Total output, 1800 kW each.
(MBR-25 Mk II, IV)
- 3 x RRD-5 Miniaturized Fusion-cell energizer
providing electrical power to the mecha. Total output, 5000 kW each.
Fuel Capacity:
(MBR-25 Mk I)
- 36 Standard canisters of reaction mass
- 26.3 liters of D
2
O reactant for fusion engines.
(MBR-25 Mk II, IV)
- 36 Standard canisters of reaction mass
- 25.4 liters of D
2
O reactant for fusion engines.
V. Performance
|
MBR-25 Mk I |
MBR-25 Mk II |
MBR-25 Mk IV |
Running speed: |
81 kph |
85 kph |
93 kph |
Max loiter time: |
10 seconds |
15 seconds |
15 seconds |
Jump distance:(*) |
45 meters |
45 meters |
50 meters |
Cell duration:(**) |
100 hours |
100 hours |
100 hours |
Delta-v capacity: |
13.0 kps |
13.4 kps |
14.8 kps |
* = Earth-normal conditions and without thrusters |
|
|
|
** = Continuous operational use. |
|
|
|
VI. Electronics
Radar tracking:
(MBR-25 Mk I)
- Hughes GN/TPG-220 medium range UWB phased array pulse-Doppler, for detection
and tracking of targets, and with battlefield surveillance modes.
- Thomson GN/ESM-22 electronic signal masking systems.
- Westinghouse GN/APX-16 IFF friend or foe interrogator.
(MBR-25 Mk II, IV)
- Westinghouse GN/TPG-301 medium range UWB phased array pulse-Doppler, for
detection and tracking of targets, and with battlefield surveillance modes.
- Thomson GN/ ESM-36 electronic signal masking systems.
- Westinghouse GN/APX-20 IFF friend or foe interrogator.
Optical tracking:
(MBR-25 Mk I)
- Kodak GN/DOS-3300 multi-band digital camera system, for medium range all
attitude infra-red imaging, optical and ultra-violet band detection and
tracking
- Thomson GN/LT-7 multi-frequency laser ranger and designator.
(MBR-25 Mk II, IV)
- Phillips GN/DOS-4900 multi-band digital camera system, for medium range all
attitude infra-red imaging, optical and ultra-violet band detection and
tracking
- Thomson GN/LT-10 multi-frequency laser ranger and designator.
Tactical Electronic Warfare System (TEWS):
(MBR-25 Mk I)
- Loral GN/ALR-26 Radar Warning Receiver (RWR)
- Loral GN/AIR-15 Infra-red Warning Receiver (IRWR)
- Westinghouse GN/ALQ-266(V) active sensor jammer
- GN/ALE-16 Chaff and flare dispenser
- Multiple VHF and UHF antennas
- Bose Loudspeakers producing sound up to 90 decibels.
(MBR-25 Mk II, IV)
- Loral GN/ALR-33 Radar Warning Receiver (RWR)
- Loral GN/AIR-22 Infra-red Warning Receiver (IRWR)
- Westinghouse ALQ-281(V) active sensor jammer
- Tracor GN/ALE-16 Chaff and flare dispenser
- Multiple VHF and UHF antennas
- Bose Loudspeakers producing sound up to 90 decibels.
VII. Armament
Cannons
(Mk I)
- 2 x Smith & Wesson tri-barrel 60mm autocannons: Mounted
on either side of the lower torso of the mecha, the 60mm cannons provide
anti-personnel firepower as well as a close range alternative to its other
more powerful weapons. Each cannon can fire at 600 rounds per minute
with a 3000 round belt feed. Ammunition is the standard mix of of
Tungsten-coated depleted Uranium Armor Piercing Spin-Stabilized Discarding
Sabot (APSSDS), High Explosive Armor Piercing (HEAP) and tracer rounds.
- 2 x Krupp PBC-18 particle beam cannon: The main
weapon of the Atma is a pair of large particle beam cannons mounted on either
arm. The arm mounting gives them a large field of fire covering the
entire frontal area of the mecha. Each cannon fires 250 MJ of
particle energy up to 20 times/minute with great accuracy to long ranges of
up to 50 km.
Can also discharge at half-intensity but at double the normal rate of fire.
The cannons are arm mounted and have a large field of fire. Drawing power
from the mecha's power system, the particle beam has effectively unlimited
ammunition.
- 2 x General Electric 105mm Electromagnetic Rail Cannon:
This rail cannon can hurl
75 kg shells distances of up to 10 km at speeds in excess of 100 kps. The available ammunition consists of KCP Kinetic Core
Penetrating (hull penetration rounds), KPI Kinetic Penetrating Incendiary
(plasma incendiary rounds) and MKEP Multiple Kinetic Energy Penetrator (flechette
cluster rounds), the latter as anti-mecha formation weapons. This cannon was
intended to be used as a possible complement to the heavy beam weapons. In
addition, this accurate weapon can also be used in pin-point attacks against
ground targets. Mounted on the arms above the particle beam cannons, the
rail guns have a great field of fire with a ammo supply of 30 shells.
(Mk II, IV)
-
2 x General Electric REB-32 laser cannon: Two
semi-fixed laser cannons are mounted on
the shoulders beneath the REB-31s. Each cannon can fire pulses of 15 MJ once every second
and are powered by the main power supply. Cannons can rotate over 40 degrees
of arc and elevate over -40/+90 degrees of elevation.
- 2 x Mauser REB-31 laser cannon: Two semi-fixed
laser cannons are mounted on shoulders of the Atma. Each cannon can fire a 22
MJ pulse every three seconds. Lasers are powered by the main power
supply. Cannons can rotate over 40 degrees of arc and elevate over -40/+90
degrees of elevation.
- 2 x Smith & Wesson tri-barrel 60mm autocannons: Mounted
on either side of the lower torso of the mecha, the 60mm cannons provide
anti-personnel firepower as well as a close range alternative to its other
more powerful weapons. Each cannon can fire at 600 rounds per minute
with a 3000 round belt feed. Ammunition is the standard mix of of
Tungsten-coated depleted Uranium Armor Piercing Spin-Stabilized Discarding
Sabot (APSSDS), High Explosive Armor Piercing (HEAP) and tracer rounds.
- 2 x Krupp PBC-36 particle beam cannon: The main weapon of
the Atma is a pair of large particle beam cannons mounted on either arm.
The arm mounting gives them a large field of fire covering the entire frontal
area of the mecha. Each cannon fires 250 MJ of
particle energy up to 30 times/minute with great accuracy to long ranges of
up to 75 km.
Can also discharge at half-intensity but at double the normal rate of fire.
The cannons are arm mounted and have a large field of fire. Drawing power
from the mecha's power system, the particle beam has effectively unlimited
ammunition.
- 2 x General Electric 105mm Electromagnetic Rail Cannon:
This rail cannon can hurl
75 kg shells distances of up to 10 km at speeds in excess of 100 kps. The available ammunition consists of KCP Kinetic Core
Penetrating (hull penetration rounds), KPI Kinetic Penetrating Incendiary
(plasma incendiary rounds) and MKEP Multiple Kinetic Energy Penetrator (flechette
cluster rounds), the latter as anti-mecha formation weapons. This cannon was
intended to be used as a possible complement to the heavy beam weapons. In
addition, this accurate weapon can also be used in pin-point attacks against
ground targets. Mounted on the arms above the particle beam cannons, the
rail guns have a great field of fire with a ammo supply of 30 shells.
Missiles
(Mk I,)
-
1 x ADIMMS-1 Multi-Missile System: 8 MPM-10
Dirk multi-purpose mini- missiles with infra-red imager. Launch ports
are two 2-tube launchers located on legs. 2 missiles ready, with a single
reload. Various warhead options.
(Mk II, IV
)
-
1 x ADIMMS-2 Multi-Missile System: 36 MPM-23
Dagger multi-purpose mini-missiles combined infra-red imager and active
radar homing. Launch ports are six 3-tube launchers located on top
mounted cannons. 3 missiles ready, with a single reload per launcher.
Various warhead options.
VIII. Armor
The armor on the MBR-25 is a low-mass lunarium tungsten composite plating
that is the standard for most Terran mecha. Aside from the good protection
provided against projectiles, missiles, and other kinetic weapons, this armor is
also resistant to plasma globes (annihilation discs), lasers, and fair against,
particle guns too, owing to the fact that the armor can flake off and evaporate
in layers under fire from such high-energy weapons, taking much of the weapon's
energy and converting it into the latent heat of sublimation in the armor. The
armor stops all small arms fire, and has good resistance to all weapons commonly
mounted on combat mecha.
The Atma provides full protection from nuclear, biological, and chemical
hazards, using an overpressure cockpit environment activated by radiation and
hazardous chemical sensors, or manually when biological warfare conditions are
anticipated. The internal consumables supplies can provide atmosphere for three
days maximum.
IX. Development
Developed at the end of the Robotech War as a replacement for the MBR-10
Excalibur, the MBR-25 Atma is a much more versatile and heavily armed destroid
than its predecessor. Built by Three Stars Heavy Industries, and adopted by the
RDF Army and Marines in 2050, the MBR-25 saw immediate service in the
suppressing several failed rebellions and the Anti-UTG and performed admirably.
The initial version of the MBR-25, the Mk I featured mostly heavy weaponry.
On the arms are two different weapon systems. A pair of particle beam cannons on
the lower portion providing the close range firepower with a pair of rail guns
providing the long range anti-mecha power. For anti-personnel firepower the Mk I
only had a pair of autocannons which left much to be desired. Against most foes
this weapon was adequate, but it lacked the endurance of a laser weapon and as
such was soon supplemented by additional firepower. The Mk I also had a pair of
mini-missile launchers on the legs to provide close in firepower. The Mk II
differed little from its brethren save for more advanced electronics.
The Mk IV which debuted in 2059 had an even better weapon package. While
retaining all the weapons mounted on the Mk I, the Mk IV mounted an additional
pair of arms on its shoulders which each sported a light and heavy laser cannon
for anti-personnel and close in fire support. Each also mounted three mini
missile launchers giving the destroid even more firepower. These changes were
also supplemented by the upgraded electronics and a new power plant. This craft
was even more successful and field conversion kits were issued for all Mk I and
Mk II Atma's to make them the new Mk IV.
During the next few years the destroid continued to distinguish itself in
combat namely during the Transient War in 2057. However the destroid was not
without its problems. It was not as agile as previous designs, but this was not
a problem as long it did not face a overwhelming force. However, in 2063 the 4th
Robotech War began and battles were now battles of attrition with the RDF almost
always being outnumbered at least 12 to 1 and while the Atma did its best
overcome these odds it could not always come through like the new mobile suits
and as such it was decided after the war was over to shelve production in favor
of the faster and more powerful mobile suits.
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Index
Robotech (R) is the property of Harmony Gold. This document is in no way
intended to infringe upon their rights.
Layout adapted from Robotech
Reference Guide
Content by Jeffrey R. Spillner
Copyright © 1998-2001 Jeffrey R. Spillner
Page Last Updated on November 13, 2001 @ 11:00 GMT