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City: Ten Towns
Symbol: Heartseeker
Alignment: Chaotic Good
Race: Human
Class:
Fighter 7
Hit Dice:7d10+14(Ftr)
Hit Points: 57
Initiative: +3
AC: 19
Attacks:
Taumaril (Heartseeker)
+3 (+14/+14/+9) or
Khazid'hea (Cutter) +3 (+11/+6) or
Distance Dagger +1: (+9/+4)
Damage:
Taumaril (Heartseeker)
(1d8+2+1d6 19-20/x3) or
Khazid'hea (Cutter) +3 (1d8+4 17-20) or
Distance Dagger +1: (+9/+4 19-20)
Face/Reach: 5' / 5'
Special Attacks:
Special Qualities:
Darkvision 120'
Saves:
Reflex:
+7 Fortitude: +5 Will: +5
Abilities:
Str:
12 Dex: 17 Con: 15 Int:
14 Wis: 16 Chr: 17
Skills:
Appraise +3, Balance
+10, Bluff +8, Climb +15, Concentration
+2, Decipher Script +5, Diplomacy +5,
Disable Device +5, Disguise +5, Escape
Artist +5, Forgery +3, Gather Information
+8, Handle Animal +8, Heal +3, Hide +15,
Intimidate +18, Jump +10, Listen +12,
Move Silently +15, Open Lock +10, Ride
+12, Search +10, Sense Motive +14, Sleight
of Hand +8, Speak Language +4, Spellcraft
+0, Spot +17, Survival +14, Swim +8, Tumble
+12, Use Magic Device +3, Use Rope +5
Feats:
Weapon Focus (Longbow),
Point blank shot, Precise Shot, Quick
draw, Shot on the run, Rapid shot, Dodge,
Mobility
Character
Sheet PDF
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