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Banjo-Kazooie - Items

Jiggy Jiggy: These are the most important objects of the game. Without these you can't open the doors in Gruntilda's Lair. In each level you can collect 10 of these Jiggies. Further location details are in the Walk-through.

Music Note Music Note: The Music Notes are needed to open the doors to the higher levels of Gruntilda's Lair. A Music door only opens if the total amount of Notes Banjo has collected is sufficient enough. There are 100 Music Notes in each level. Further location details are in the Walk-through.

Jinjo Jinjo: There are 5 coloured Jinjo's in each of the levels. Rescue all five off them on a level to collect 1 of the Level Jiggies. Further location details are in the Walk-through.

Egg Egg: Used as ammo, these little blue eggs can either be spitted out of Kazooies mouth or out his butt. This move can gain many Jiggies. Maximum: 100.

Red Feather Red Feather: Although you don't learn how to fly until Treasure Trove Cove, Kazooie is quite capable. When Banjo's over a flight pad, you can take off into the sky. Each flap of Kazooies wings is worth 1 feather. Maximum: 50.

Gold Feather Gold Feather: These would have to be one of the most precious items. You learn the move in Clanker's Cavern. When you activate them, Kazooie pops out out and spreads his wings over Banjo so you are invulnerable. Every 2 seconds is worth 1 feather. Maximum: 10.

Mumbo Token Mumbo Token: There are many of these scattered among levels, collect them up and Mumbo Jumbo the shaman can change you into a different animal. Further location details are in the Walk-through.

Life Extra Life: The little gold statues of Banjo resemble an Extra life, grab one and you'll be rewarded, but be warned, they are hidden in the places only the bravest would go... Maximum: 9.

Honeycomb Energy Honeycomb Energy: You'll find these in bee hives, or in an enemy. Banjo's energy is made up of honeycomb pieces.

Extra Honeycomb Piece Extra Honeycomb Piece: When you collect six of these and extra honey comb piece will be added to Banjo's energy bar. There are two in each level. Further location details are in the Walk-through.

Wading Boots Wading Boots: After you run into these Kazooie will stick her legs in them and you'll be able to walk through brambles or piranna infested waters. Just make sure your safe when you hear the timer. You learn this move in Bubblegloop Swamp. Further location details are in the Walk-through.

Running Boots Running Boots: When you run into these Nikes you'll get an enormous boost of speed, enabling you to win races, etc. You learn this move in Gobi's Valley. Further location details are in the Walk-through.

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