Myst
III: Exile
The Perfect Place To Plan Revenge
Released: May 7th, 2001
Developer: Presto Studios
Publisher: Ubisoft Entertainment
Website: Myst III Exile
The story of Myst continues...
Return to this strange and wondrous universe, where books become portals
into worlds, and where the lessons of the past may yet hold meaning for
today...
Presto Studios had a lot to live up to when they were commissioned by
Cyan to make the next Myst game, while they worked on Uru.
However, Cyan chose the right people for the job, as Exile turned
out to be a worthy successor to Myst and Riven.
Unlike realMyst, which was released
at the same time, Exile does not use real-time 3D graphics. It
uses prerendered images, like Myst and Riven. However it
uses Presto's 360° free-look system, which allows players to pan around
360° horizontally, and up and down, and look around the entire frame of
each node. This innovation makes Exile much more accessible than
its predecessors.
In the original game, players exposed Atrus' greedy sons, Sirrus and
Achenar, who plundered from and murdered the inhabitants of his many Ages.
In Exile, ten years after Myst, one of their victims, Saavedro,
escapes from Exile to take revenge upon Atrus and his family. The player
must follow him through Atrus' lesson Ages, where Saavedro plans to teach
you a new lesson...
Exile fits very neatly into the story of Myst, telling
a dramatic tale without modifying or extending Cyan's own D'ni universe.
However, it does introduce a very important character in Uru and
Myst IV: Revelation, Yeesha.
Screenshots
Catherine in Tomahna
J'nanin: The Lesson Age
Edanna: The Nature Age
Voltaic: The Energy Age
Amateria: The Age of Dynamic Forces
Some screenshots courtesy mysterium.ch
Box shot courtesy amazon.com
Images © 2001 Ubisoft Entertainment. © 2001 Presto Studios, Inc.
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