Hunter Character Sheet

 
Name:   Nature:   Primary Virtue:  
Player:   Demeanor:   Creed:  
Chronicle:   Concept:   Starting Conviction:  
           
Physical   Social   Mental  
Strength:   Charisma:   Perception:  
Dexterity:   Manipulation:   Intelligence:  
Stamina:   Appearance:   Wits:  
           
Talents   Skills   Knowledges  
Alertness:   Animal Ken:   Academics:  
Athletics:   Crafts:   Bureacracy:  
Awareness:   Demolitions:   Computer:  
Brawl:   Drive:   Finance:  
Dodge:   Etiquette:   Investigation:  
Empathy:   Firearms:   Law:  
Expression:   Melee:   Linguistics:  
Intimidation:   Performance:   Medicine:  
Intuition:   Security:   Occult:  
Leadership:   Stealth:   Politics:  
Streetwise:   Survival:   Research:  
Subterfuge:   Technology:   Science:  
           
Backgrounds   Virtues   Edges  
    Mercy      
    Vision      
    Zeal      
           
           
        Willpower  
        Conviction  
           
           
           

Health Chart

   

Health Level:

Dice Pool Penalty:

Movement Penalty:

Bruised

 

None.

Hurt

-1

None.

Injured

-1

Halve maximum running speed.

Wounded

-2

No running, but can walk or jog.

Mauled

-2

3 Yards a Turn

Crippled

-5

One Yard a Turn

Incapacitated

 

Can't Do Anything

Dead

 

Can't Do Anything...Ever Again