Vampires of Fiction have an interesting array of abilities.
Since such vampires are animated corpses, most of their powers have to
do with a physical aspect. It is said that as vampires grow older, they
also grow more powerful. This may mean that either they grow stronger in
the powers they already possess or they acquire new powers never heard
of before. Due to this unpredicatable element, it is unwise to difficult
to categorize their exact powers. Below is a list of the most common
powers most vampires have:
Superhuman Strength
A vampire possesses a strength
no mere mortal can match up with. They essentially have the strength of
ten men. This makes them extremely hard to deal with in physical combat.
Superhuman Speed
As vampires live beyond mortal
time, they can phase through a small period of time, enabling them to
move faster than what the human eye can perceive. This is also why
vampires are said to be able to "teleport".
Enhanced Senses
As a predator, the vampire is
equipped with enhanced senses of hearing, smell and sight. The vampire
can see as well in total darkness as humans can see in broad daylight.
There are even rumours that vampires possess infrared vision allowing
them to track living beings.
Hypnotism
Probably their most useful weapon,
vampires can plant suggestions into anyone meeting their hypnotic gaze.
The strength of the suggestions depend on the difference between the
vampire's will and that of the victim's. Using this power, vampires can
also force victims to forget about the attack.
Damage Resistence
Vampires are extremely resistant
to physical damage. Conventional weapons like blades and guns cannot
damage their physical form. Only holy items or weapons made of specific
materials can inflict injuries on them.
Regeneration
Even if a vampire is wounded, their
rate of healing is very fast. Most wounds will heal with one night of
rest. Only serious wounds caused by holy items would scar them forever.
Some even say that a vampire can heal all its wounds by draining all the
fresh blood from their victim.
Animal Control
Vampires can control the minds of
bats, rats and wolves found in their vicinity. These animals will obey
every command of their newfound master's, even if it brings death.
Shape Shifting
Vampires can shape-shift into the
shape of a bat or a wolf. They can also disperse into elemental vapours,
thus allowing them to skip in through door slits or narrow cracks.
Wall Climbing
Vampires can climb walls without the
aid of any equipment. They can climb up or down the steepest walls the
way insects do (much like Spiderman), enabling them to seek refuge in
places where no mere mortal can reach.
Magical Abilities
Vampire have limited control over
the weather. They could raise a fog or summon a storm to cover their
tracks. Older vampires may have other magical powers such as necromancy
or alchemy.
Creating new vampires
New vampires created by a
vampire master will become their master's slaves. Only victims whom has
been chosen to rise by the master vampire would rise as vampires
themselves. The specific details of the transformation would be
discussed in the next chapter. Vampire slaves have to obey the will of
their master. Only when the master is weakened (eg. in daylight),
destroyed or if the master consciously releases its control; then the
slave could act on its own will.
Immortality
Of course, vampires are immortal. They
do not age and die with the passing of time. Although they may appear to
have aged when they have not fed for a long time, they will be
rejuvenated when they drink a lot of blood. They are also immune to all
forms of diseases known to humans. Due to their long "life span", their
cunning and intelligence cannot be underestimated as it is one of their
most formidable weapons.
These are just the most common powers. Older vampires are said to be
able to direct the elements too. The most ancient vampires are supposed
to be able to stand in the sunlight for at least an hour. As their ties
with the netherworld grow stronger with age, the effect holy items have
on them are lessened. So we can see, the oldest of these monsters are
truly formidable opponents along with their accumulated knowledge and
abilities. The passage below drawn from Galican folklore says a lot
about the vampire's powers:
"The power of the vampire is very great and many-
sided, even
in his lifetime can kill people and even eat
them alive; can bring
into being, or remove, various
sicknesses and epidemics, storms,
rain, hail, and such;
he casts spells on cows and their milk, the
crops and
the husbandry generally; he knows all secrets and the
future, etc. Besides this he can make himself invisible
or
transform himself into various objects, especially
into animal
forms."
There are no set rules governing the powers that a vampire can
acquire. Vampire hunters would do well to be more flexible with the
rules. Use the information above as neccessary, but always prepare for
the unexpected.