Secret of Mana 3 Walkthrough
By: T. Chin
******Characters****** |
Kevin |
Martial Artist |
Claws |
Beast Kingdom |
Hawkeye** |
Knives |
Sand Fortress (Nabarl Town) |
Angela** |
Staffs |
Magic Kingdom (Artena) |
Charlotte |
Flails |
Holy City (Wendel) |
Riese |
Spears |
Wind Kingdom (Rolante) |
******Walkthrough (Duran, Angela, and Hawkeye)****** |
Location |
Forsena Castle (Field Country) |
Party |
Duran |
Enemy Party |
Bruiser and Crimson Wizard |
Info |
Duran first starts fighting a knight named Bruiser. Talk to King Richard after. Later that night, you feel tire and have visions of the past. Then suddenly a mysterious wizard attacks. Talk to one of the knights and then proceed through the same way that the wizard went next. You challenge him, but he almost defeats you easily and then retreats after hearing the castle security learns of what happened. After a brief scene, leave the Pub. Head over to a house at the northwest section and go to the 2nd floor. Talk to the fortuneteller there. Then go to you house and open the chest of your possessions. Then your Aunt Stella will tell you to talk to King Richard. Fight the enemies and go south, east, and then south to the cave. Just follow the way through the cave and the game will control Duran past the bridge. |
Location |
Jad Town |
Party |
Duran |
Enemy Party |
---- |
Info |
You now control Duran again. Leave the town at night. Head south, west, west, south, and south to Astoria Town. |
Location |
Astoria Town |
Party |
Duran |
Enemy Party |
---- |
Info |
Talk to everyone, there will be a person who says he saw a bright light coming of the lake at night. Stay at the in and that same light will wake you up. Head north, west, south, west, south, south, east to a dead end area. Talk to the fairy. She will then become part of you, but suddenly a bright flash came from Astoria Town. Head back there and you will find it destroyed by the Beast men. Head up north and then east. Angela will introduce her self. Once you have reached the barrier, the fairy will deactivate it so you can enter the Cave of Falls. |
Location |
Cave of Falls |
Party |
Duran and Angela |
Enemy Party |
---- |
Info |
Navigate south, south, south, and then west. Help the person about to fall and then she will tell you what happened so far. Continue to proceed west, west, south, and then east to Wendel. |
Location |
Wendel |
Party |
Duran and Angela |
Enemy Party |
---- |
Info |
Go ahead to the fortress and talk to the high priest. Once everything is done, go back to the Cave of Falls. |
Location |
Cave of Falls |
Party |
Duran and Angela |
Enemy Party |
Giant Crab |
Info |
Head east twice. The fairy will examine the area of the falls. Continue on east, north, and then west. Choose the fairy to cross westward to the new ledge. Then head west twice, north, east twice, and go north twice. This is the room of the first boss, which is the giant crab. The giant crab will use magic attacks. Attack the eyes with standard and maximum strength attack. You will gain Lumina and a new entrance appears. From here, head east and then south. Choose the fairy to cross to another new ledge. Suddenly the Beast men have became aware of your progress and push you off. You now 1 HP and wake up at the jail cell of the Jad Fortress. |
Location |
Jad Fortress |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Talk to Hawk and he will get everyone out as well as trapping the guard. Leave to the port to take a ship bounded for Maiya Free City. |
Location |
Maiya Free City |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Meet with the inventor in the northeast section. Next, talk to the man blocking the entrance to have him move. Head out west, north, west twice, south twice, and then north in the cave. This will lead to the Land of the Crevasse (this was where Duran originally pass through in the intro scene). |
Location |
Land of the Crevasse |
Party |
Duran, Hawk, and Angela |
Enemy Party |
4x Robot Golems |
Info |
On the bridge to Forsene Town, the Magic Kingdom’s soldiers will trap you. Then they use 4x Robot Golems to destroy you. You win, but they bomb the bridge so you can no longer cross. Now head back to Maiya Free City. |
Location |
Maiya Free City |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Talk to the same guy in the northeast house to find out that he needs the gunpowder. Head back over to the Land of the Crevasse. |
Location |
Land of the Crevasse |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Examine the gray statue to activate the menu and choose the Whisp. Go down South, East, and then North to the Dwarven Village |
Location |
Dwarven Village |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Jewel Eater |
Info |
In the item shop, you find that Watts is out of town. Leave the village, head east twice, north, west twice, north, and east twice to find Watts. Choose the 2nd option for the gunpowder and then he will leave to find the Gnome spirit. Head west twice, south, west twice, south, west, north, east twice, north, west twice, south, north, west twice, south twice, west, north to the Jewel Eater’s cave. Once you are done battling, have Watts warp you out. Then head back to Maiya Free City. |
Location |
Maiya Free City |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Have Bon Voyage use the gunpowder to launch you from the cannon to Forsene Town. However, his 1st try lands you outside in the Molbear Fields. |
Location |
Molbear Fields |
Party |
Duran, Hawk, and Angela |
Enemy Party |
---- |
Info |
Once you have landed, head north twice, go into the hole, east, south twice, east twice, north twice, east, and north to Forsene Town. |
Location |
Forsena Town |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Head to Forsena Castle to thwart the Magic Kingdom’s invasion. |
Location |
Forsena Castle |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Choose wither doors to enter the castle. Head through the 2nd main entrance inside the castle. Find King Richard in the throne room and the Crimson Wizard leaves. Talk to the king and he will talk to you about the Mana stones. Leave the castle and talk to Bon Voyage’s relative who is building a castle. At night, there is a lady that says there is a cannon in the courtyard. Wake up in the morning to travel via the cannon to Maiya Free City. |
Location |
Maiya Free City |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Leave the city and follow the golden road to Byzel Port. |
Location |
Byzel Port |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Stay at the inn and wake up at night. Visit the Black Market to pick up some very useful supplies. Then take the ship to travel abroad to Paro Port. |
Location |
Paro Port |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Visit the tunnel below the inn to find Riese and leave the town after that. Head out north, east, north twice, east twice, south, east, and north. The flowers in the field make your party members fall asleep. When you wake up, you are in the Secret Place of Rolant. |
Location |
Secret Place of Rolant |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Visit the meeting room where the elder, some soldiers, and Riese is. You will find out that Donperi in the Rabite Forest can help. Leave the place and find the Cannon Travel to travel to Byzel Port. |
Location |
Byzel Port |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Get the Minimize Hammer at the Back Market. Choose the 2nd option to head to Jad via the ship. |
Location |
Jad |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Leave the town now. Head out west twice, south, west, south, west, and south. Use the Minimize Hammer and enter where you saw a tiny man. This place in the Rabite Forest is now the Kurobockel Village. |
Location |
Kurobockel Village |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
The elder will tell you to talk to everyone. Then talk to him again to find out that he is Don Peri. You find that Jinn is in the area near Rolant to help you. Now leave to Jad and then travel on the ship to Paro Port. |
Location |
Paro Port |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Leave the town and follow the path to the Wind Corridor (next to the Rolant Castle). |
Location |
Wind Corridor |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Wind Harpy |
Info |
Head north, activate button, west, go to the first cave in west to activate another button, west, south, east, south twice, west, and then east twice to go to the Wind Mana Stone room and the boss. If your level is 19 or 38 then you can class change. Otherwise fight the Wind Harpy. Jinn will join you afterwards. Next destination is Secret Place of Rolant (the flower bed area) and then to Rolant Castle. |
Location |
Rolant Castle |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Wall Face, Bill & Ben ninjas, and Master Ninja |
Info |
There is a section where the monsters are still active and the music will switch to the boss battle music. Travel up the stairs, south, north, up the stairs, south, north, east twice, north twice, west, south, north, and east. Head to the door where Bill and Ben escaped. Fight the Wall Face here. Then fight Bill and Ben and the Master Ninja. Everything returns to normal after Isabella escapes. Now head back to Paro Port. |
Location |
Paro Port |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Leave on the mysterious ship at the dock. At night you will be on the Ghost Ship |
Location |
Ghost Ship |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Ghost Guardian |
Info |
Head south, eastern stairs, south, western door to the stairs, western door, read the books on the right-left-middle-left and have any character read the book. Then find the area where a force field was before and exit the ship there. You will fight the Ghost Guardian. Shade elemental will join and so does one other member. The ship disappears and you get washed up on Bukka Volcanic Island. |
Location |
Bukka Volcanic Island |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Head towards the north through a path and see a giant turtle swim by. From this location, head out south twice, northeast, west, east, south, east south, east, north, northeast, and then east to Bukka Village. |
Location |
Bukka Village |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Talk to the villagers and one of them will say a cave is blocked off by a giant boulder. Now head out south, west, north twice, west three times, and choose Gnome after examining the boulder there. This new location is called the Seashore Cave. |
Location |
Seashore Cave |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Head towards the east, south 3x, east, north 3x, west twice, south, east, south, west, south, west twice, south, west, north, west twice, and north twice. After the scene here, the big turtle rescue and take you to a beach right by Maiya Free City. |
Location |
Maiya Free City |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Take the Cannon Travel to Forsena. |
Location |
Forsena Castle |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Talk to King Richard about the Mana stones and get the flute in a chest near him. Then use it on the beach near Maiya Free City. Travel to the Snow Field (Water Mana Stone) to the north as your 1st destination. |
Location |
Elland Town |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Once you are done here, head south via the exit. Now travel south, west 3x, south, west twice, south, west, north, north, west, north twice, west twice, south twice, east, west, and then west to an area next to the cave housing the Water Mana Stone and Undine. |
Location |
Water Mana Stone Cave |
Party |
Duran, Hawk, Angela |
Enemy Party |
4x Golem Robots |
Info |
Outside you fight Dark Shine Knight's 4x Golem Robots. Once you are done, you get Undine inside and class change if levels are 19 or 38. Then leave from Elland and travel to Sand City of Saltan for the Fire Mana Stone. The next city's location is the southeast point (or dot) and it is the 1st beach head to the left of it. |
Location |
Sand City Saltan |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Head out at the eastern entrance, east, south, east, south 3x, and then 3x to another town called Oasis Dean. |
Location |
Oasis Dean |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Another town to stock up on some items, weapons, and armors. Leave at the western entrance, west 4x, east, south and then east to the Fire Mana Stone cave. |
Location |
Fire Mana Stone Cave |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Ben and Bill Ninjas & Master Ninja |
Info |
Defeat the ninjas as you did at Rolant Castle. Then follow Isabella and Jessica inside. Head south twice, east, south, east, north, west, and then east to the Fire Mana Stone and Salamando. After the scene you acquire Salamando and if necessary a class change. Then from Sand City Saltan to Moonlight City Mintos. This city's location is near the point at the center of the map, the beach head is around the corner in a harbor like surrounding. |
Location |
Moonlight City Mintos |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Head south 3x, west 4x, and then north twice to the Moon Read Tower. |
Location |
Moon Read Tower |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Beast Master |
Info |
Fight the Beast Master outside the Moon Read Tower. Then acquire Luna and check out the Moon Mana Stone. Head over from Moon Light City of Mintos to the Lamp Flower Forest. The beach head is about east of the point for the Snow Field area. |
Location |
Lamp Flower Forest |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Have the flowers removed by Luna's powers. Then you find the girl you rescued before, but she will not help you. Head south and she then changes her mind. The red flowers point the way to Dior Village. Now head south, west, south twice, east, south, west twice, and then north to Dior Village. |
Location |
Dior Village |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Plant Monster |
Info |
Talk to the village elder about the events happening so far. You will also learn about the little girl's past. In the Lamp Flower Forest, head west, north twice, west, choose Luna at the Gold Statue, west twice, north twice, and then you are fighting a Plant Monster boss. Dryad will join you afterwards. Leave the Lamp Flower Forest and travel to the only blinking point, which is the Forgotten Island. |
Location |
Forgotten Island |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
On the island, head west and then south to a platform. There will be a big event where the gate to the Holy Mana Palace opens and the enemy countries are traveling to there. Now head over to Rolant Castle. |
Location |
Rolant Castle |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Instead of entering Rolant Castle, talk to the guard to the east and enter there. Head, east, north, west, north twice, west, south, and then talk to Flammie to take you to the Holy Palace of Mana. |
Location |
Holy Palace of Mana |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Head north, west, north, west, north, west, south, north twice, east twice, west, north twice, and then to the northwest to pick up the Mana Sword and also the Flammie Drum. After the fairy mysteriously disappears, head back to where you originally landed and Dark Shine Knight tells you to come to the Artena Castle in the Snow Field with the Mana Sword. |
Location |
Artena Castle |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Head north at the left entrance, north, south at the 2nd door to the left, up the stairs, and then north 4x to the throne room. You back the fairy but the Crimson Wizard has taken Angela's mother and the Mana Sword. The fairy alerts you about the eight parts of the beasts you must destroy. These locations are at the original Mana stone locations plus the newer locations spoken of earlier. The Fire Mana Stone Cave (Flame Canyon) is where you should head to now. |
Location |
Flame Canyon |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Flame Fiend |
Info |
Head south, east twice, south, east 4x, south, and then east twice to fight the Flame Beast here. After that, fly over to the Water Mana Stone Cave (Water Labyrinth). |
Location |
Water Labyrinth |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Water Fiend |
Info |
Enter north, west, south, north at the left entrance, north, west, north at the right entrance, north twice, east twice, south, north at the right entrance, south twice, east, and then north to fight the Water Fiend. Fly over to Wind Mana Stone Cave (Wind Corridor). |
Location |
Wind Corridor |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Air Fiend |
Info |
When you reach the Wind Mana stone room and go across to where you acquired Jinn, the battle will be in the air. One view is 2d while the other view is overhead and alternates each time you go into the clouds. Then fly to the Earth Mana Stone Cave (Jewel Valley of Durian). The point of location should be just north of the Byzel Port. |
Location |
Jewel Valley of Durian |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Landanber |
Info |
Once you are here, head south twice, east 3x, south, west 3x, south, east twice, south, west, east twice, south, west twice, south, and then west to fight the Landanber. Next stop is the Light Mana Stone area (Ancient Ruins of Light). It is near the Wind Mana Stone point and the ruins is surrounded by mountains. |
Location |
Ancient Ruins of Light |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Light Gazer |
Info |
Head east, north, west twice, north, east, north twice, east, south, east, south, downstairs, east, examine the note on the wall, south, west twice, east twice, north twice, and head downstairs. Use the Whisp on the left and Shade on the right stone in the wall. Then head south, west, north, east, north, north at the left entrance, south, north at the right entrance, and then north again to fight the Light Gazer. Head over to the Tree Mana Stone area (Wonder Forest). The point of location is east of the Snow Field area with a small entrance in the trees. |
Location |
Wonder Forest |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Mispolm |
Info |
Travel west 3x, north, east, north, east twice, northeast entrance, west 3x, north, and east 4x to fight Mispolm. Once you are done, all the pointers are gone except the for Mirage Jungle. |
Location |
Mirage Jungle |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Head southward, east, north, and then sleep at the inn. When you wake you, you are in the Ancient City of Pedan. |
Location |
Ancient City of Pedan |
Party |
Duran, Angela, and Hawk |
Enemy Party |
---- |
Info |
Stock up on items, weapons, and armors. Then talk to everyone including Loki and Prince Richard. Make sure you do so that the pointers for Glass Desert and Dragon's Hall appear. |
Location |
Glass Desert |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Zeubl-Far |
Info |
Some areas require you to run over the sand barrier, you might have thought to be impassable. Head north 5x, west, south, west twice, north, east, north, west, north 3x, and then you are at the Dark Mana Stone Cave. When the stone shatters, you will fight 3 faced fiend called Zeubl-Far. Now head east, north, and east again to the Dragon's Den. |
Location |
Dragon's Den |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Darkshine Knight, Twenker, Jewel Eater, Fullmetal Hugger, various dragons from the cave, Crimson Wizard |
Info |
The Darkshine Knight will fight you with moves you might have scene in Secret of Mana for SNES, you will learn what happened to Duran's father. You have to fight the battles in order to proceed to the next boss. Head north, west, north, east 3x, north, and then west to fight Twenker. Now head east, south twice, west, south, east twice, south twice, east, west, south, and then west twice to fight a Jewel Eater. Then head south, east, north, east twice, south, west, and then north to fight the Fullmetal Hugger. After that, head south, upstairs in the southeastern part, west twice, north, west twice, south 3x, east, and north twice onto a transport platform. You fight a bunch of different dragons that were found throughout the cave. Head south twice, west twice, north, east twice, and north twice. Take out the enemies in the room before meeting up with the final boss, who is the Crimson Wizard himself. |
Location |
Holy Mana Palace |
Party |
Duran, Angela, and Hawk |
Enemy Party |
Dragon Emperor in Dragon form |
Info |
Some of the original passages are blocked so new detours were made. After landing, head north, west, north, east twice, north, west, north, west, north, east, north, west, north, and then east twice to confront the Dragon Emperor in the final battle of the game. Sit back and enjoy the ending. |
Items |
Name |
Effects |
Cost |
Candy |
Regain 100 HP. |
5 |
Rope |
Warps out of a section. |
12 |
Cup of Life |
Revives a swooned party member. |
100 |
Puipui Grass |
Antidote for Poison condition. |
10 |
Stardust Herb |
Recovers from certain conditions. |
16 |
Honey Drink |
Regains all HP. |
75 |
Magic Walnut |
Regains 20 MP. |
50 |
Chocolate |
Regains 300 HP. |
40 |
Earth Coin |
Earth magic attack. |
22 |
Caruberos Nail |
Enhances weapon with fire. |
40 |
Drake Scale |
Increases Strength. |
22 |
Fire Coin |
Fire magic attack. |
22 |
Poseidon Nail |
Enhances weapon with water. |
40 |
Sahagin Scale |
Increases Intelligence. |
22 |
Ice Coin |
Ice magic attack. |
22 |
Siren Nail |
Enhances weapon with wind. |
40 |
Bird Scale |
Increases Dexterity. |
22 |
Storm Coin |
Wind magic attack. |
22 |
Molebear Nail |
Enhances weapon with wind. |
40 |
Ballett Scale |
Increases Defense. |
22 |
Darts |
Small arrows to damage enemies afar. |
5 |
Spector Pupil |
Enemy's targeting ability is disabled. |
40 |
Dark Coin |
Dark magic attack. |
22 |
Marmpot Oil |
Heals from status changes. |
22 |
Pot Oil |
Regains HP. |
30 |
Light Coin |
Light Magic attack. |
22 |
Pumpkin Bomb |
Grenade attack on enemies' afar. |
16 |
Hand Axe |
Tomhawk attack against enemies' afar. |
5 |
??? Seed |
Allows any 2nd level class to change to final class. May take several resets to have desired item. |
---- |
Weapon/ Armor Seed |
Allows any class to gain their best weapons and armors. Works best with final class change since they ca handle the best items. May take several resets as well. |
---- |
Weapons |
Name |
User |
Cost |
Bronze Sword |
Duran |
42 |
Iron Sword |
Duran |
100 |
Staff |
Angela |
75 |
Dagger |
Hawk |
90 |
Gradius |
Duran |
210 |
Witch Staff |
Angela |
180 |
Bazalard |
Hawk |
194 |
Broad Sword |
Duran |
276 |
Oak Staff |
Angela |
220 |
Rondel Dagger |
Hawk |
234 |
Sarbel |
Duran |
585 |
Pewter Rod |
Angela |
378 |
Shark Teeth |
Hawk |
405 |
Steel Sword |
Duran |
1,000 |
Ruby Staff |
Angela |
738 |
Steel Dagger |
Hawk |
820 |
Bastard Sword |
Duran |
1,690 |
Crystal Rod |
Angela |
1,100 |
Mizerizord |
Hawk |
1,300 |
Silver Blade |
Duran |
2,820 |
Bosh Staff |
Angela |
2,650 |
Soul Rod |
Angela |
2,400 |
Minegosh |
Hawk |
2,795 |
Katarl |
Hawk |
2,600 |
Estok |
Duran |
3,400 |
Franbelju |
Duran |
3,410 |
Will Staff |
Angela |
2,900 |
Toleriko Staff |
Angela |
2,650 |
Elfen Short Sword |
Hawk |
3,300 |
Crystal Dagger |
Hawk |
3,160 |
Kolishunald |
Duran |
3,480 |
Pale Storm |
Duran |
4,535 |
Misery Rod |
Angela |
3,830 |
Lardin Rod |
Angela |
3,480 |
Misery Knife |
Hawk |
4,240 |
Blue Gale |
Hawk |
3,830 |
Misery Sword |
Duran |
4,830 |
Palmunku |
Duran |
7,735 |
Druid Rod |
Angela |
7,015 |
Mi-Miru Rod |
Angela |
6,950 |
Field Dagger |
Hawk |
7,870 |
Dancing Dagger |
Hawk |
7,600 |
Varal Sword |
Duran |
8,430 |
Tulvint |
Duran |
17,470 |
Branch of Royalty |
Angela |
16,400 |
Ninja Staff |
Angela |
14,335 |
Silver Knife |
Hawk |
17,615 |
Melkeyl Dagger |
Hawk |
17,230 |
Defender |
Duran |
18,800 |
Croun Solace |
Duran |
21,870 |
Eternal Rod |
Angela |
33,470 |
Miznar Staff |
Angela |
22,000 |
Crescent Knife |
Hawk |
32,000 |
Short Sword of Syeol |
Hawk |
18,270 |
Excaliber |
Duran |
34,670 |
Armor |
Name |
User |
Effect |
Cost |
Quilted Armor |
Duran |
---- |
22 |
Hard Leather |
Duran |
---- |
65 |
Silk Robe |
Angela |
---- |
50 |
Circlet |
Angela |
Adds +3 to Defense and +2 to Magic Resistance. |
42 |
Leather Hat |
Hawk |
Adds +3 to Defense and +2 to Magic Resistance. |
42 |
Fatie Black |
Hawk |
---- |
55 |
Leather Visor |
Duran |
Adds +3 to Defense and +2 to Magic Resistance. |
58 |
Bezant Mail |
Duran |
---- |
154 |
Witch's Cloth |
Angela |
---- |
95 |
Camouflage Cloak |
Hawk |
---- |
100 |
Leather Gauntlet |
Duran |
Adds +2 to Defense and +1 to Magic Resistance. |
98 |
Jewel Ring |
Angela |
Adds +2 to Defense and +1 to Magic Resistance. |
70 |
World Earrings |
Hawk |
Adds +2 to Defense and +1 to Magic Resistance. |
75 |
Lameler Armor |
Duran |
---- |
220 |
Queen Bee Dress |
Angela |
---- |
180 |
Phantom Thief Cloak |
Hawk |
---- |
200 |
Witch Hood |
Angela |
Adds +4 Defense and +2 Magic Resistance. |
184 |
Garrabeya |
Hawk |
Adds +4 Defense and +2 Magic Resistance. |
194 |
Headgear |
Duran |
Adds +4 Defense and +2 Magic Resistance. |
215 |
Crystal Ring |
Angela |
Adds +3 Defense and +1 Magic Resistance. |
154 |
Thief Bracelet |
Hawk |
Adds +3 Defense and +1 Magic Resistance. |
160 |
Steel Gauntlet |
Duran |
Adds +3 Defense and + 1 Magic Resistance. |
154 |
Hoewbark |
Duran |
---- |
276 |
Bat Coat |
Angela |
---- |
230 |
Soft Leather |
Hawk |
---- |
234 |
Half Plate |
Duran |
---- |
378 |
Tiger Bikini |
Angela |
---- |
234 |
Idaten Cloak |
Hawk |
---- |
276 |
Plate Mail |
Duran |
---- |
800 |
Rose Leotard |
Angela |
---- |
600 |
Chain Mail |
Hawk |
---- |
630 |
Studded Helmet |
Duran |
Adds +5 Defense and +2 Magic Resistance. |
1,100 |
Fog Pendent |
Angela |
Adds +4 Defense and +1 Magic Resistance. |
645 |
Jade Tiara |
Angela |
Adds +5 Defense and +2 Magic Resistance. |
820 |
Poison Snake Earrings |
Hawk |
Adds +4 Defense and +1 Magic Resistance. |
630 |
Feather Hat |
Hawk |
Adds +5 Defense and +2 Magic Resistance. |
800 |
Gauntlet |
Duran |
Adds +4 Defense and +1 Magic Resistance. |
820 |
Plate Mail |
Duran |
---- |
800 |
Bunny Dress |
Angela |
---- |
1,000 |
Rose Leotard |
Angela |
---- |
600 |
Moon Shadow Cloak |
Hawk |
---- |
1,300 |
Chain Mail |
Hawk |
---- |
630 |
Runyu-ra Mail |
Duran |
---- |
1,450 |
Black Panther Hood |
Angela |
Adds +6 Defense and +3 Magic Resistance. |
990 |
Owl Cloak |
Angela |
---- |
1,970 |
Fairy Hat |
Hawk |
Adds +6 Defense and +3 Magic Resistance. |
1,150 |
Elven Plate |
Hawk |
---- |
1,750 |
Bayzard Helmet |
Duran |
Adds +6 Defense and +3 Magic Resistance. |
1,750 |
Reflex |
Duran |
---- |
1,970 |
Flying Horse Armor |
Duran |
---- |
2,600 |
Protect Ring |
Angela |
Adds +5 Defense and +2 Magic Resistance. |
860 |
Soft Wind Cloth |
Angela |
---- |
2,150 |
Ancient Talisman |
Hawk |
Adds +5 Defense and +2 Magic Resistance. |
1,100 |
Cloak of Gale |
Hawk |
---- |
2,350 |
Power Ring |
Duran |
Adds +5 Defense and +2 Magic Resistance. |
1,690 |
Reonisu Plate |
Duran |
---- |
3,155 |
Snow Crystal |
Angela |
Adds +6 Defense and +2 Magic Resistance. |
2,000 |
Silver Circlet |
Angela |
Adds +8 Defense and +3 Magic Resistance. |
2,300 |
Mananarn Cloak |
Angela |
---- |
3,160 |
Tree Elemental Ring |
Hawk |
Adds +6 Defense and +2 Magic Resistance. |
2,100 |
Grizzly Galar |
Hawk |
Adds +8 Defense and +3 Magic Resistance. |
2,100 |
Firefly Stone Plate |
Hawk |
---- |
3,155 |
Knight Emblem |
Duran |
Adds +6 Defense and +2 Magic Resistance. |
2,260 |
Horn Helmet |
Duran |
Adds +8 Defense and +3 Magic Resistance. |
2,350 |
Knight Armor |
Duran |
---- |
4,830 |
Snow White Veil |
Angela |
Adds +9 Defense and +3 Magic Resistance. |
2,795 |
Dawn Dress |
Angela |
---- |
3,830 |
Black Hood |
Hawk |
Adds +9 Defense and +3 Magic Resistance. |
2,865 |
Duplicate Cloak |
Hawk |
---- |
3,480 |
Silver Saleet |
Angela |
Adds +9 Defense and +3 Magic Resistance. |
3,415 |
Golden Armor |
Duran |
---- |
8,400 |
Misty Veil |
Angela |
Adds +10 Defense and +4 Magic Resistance. |
3,630 |
White Robe |
Angela |
---- |
7,485 |
Nokuto Goggles |
Hawk |
Adds +10 Defense and +4 Magic Resistance. |
3,630 |
Quilas Armor |
Hawk |
---- |
7.735 |
Beril Armor |
Duran |
Adds +10 Defense and +4 Magic Resistance. |
5,070 |