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"From the Dawn of time we came; moving down through the centuries, living many secret lives, struggling to reach the time of the Gathering; when the few who remain will battle to the last. No one has known we were among you until now."

-- Juan Sanchez Villa-Lobos
   Ramirez

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History of the Immortals | The Quickening | The Gathering | Rules of the Game
Holy Ground | Renegade Watchers | Dark Quickening | Methusaleh's Stone

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History of the Immortals

Watcher Symbol (2) There is no one absolute record of the Immortals and their origins and how they came about upon earth despite the fact that our organization has been around for several thousands of years. Rumors have flown left and right because of this, even among our members. Several tales have developed around the office. Some have felt that they represent the tools of satan and are out to rule all mankind. Because of this idea, the Renegade Watchers, a.k.a the Hunters, were organized. Others view them from a historical point of view and have tried to trace to their origins back as far as Adam and Eve. While as funny as it may sound, others feel that they are actually aliens brought here to earth as punishment for their crimes and the battles that they must go through are their retribution. The only observations and clues to the past of the Immortals is that many if not all of them are without natural parents. Many were found on doorsteps or found out on streets and trained. For this reason, a theory has developed that the Quickening may create many of them. But as this theory has not been proved, it holds no merit at this time. We will continue studies further into their pasts and will update when anything is found out.

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The Quickening

Duncan receiving the Quickening The "Quickening" is probably the most perplexing topic pertaining to the Immortals. There is no exact definition about it. When seen from a distance, it looks as if the Immortal is a huge lightning rod as bolt after bolt strikes through him or her. From recordings in our database and countless observations and many overheard conversations, we have devised a sort of semi-definition about what this entity is. We believe that the Quickening is the knowledge and power and the soul of the Immortal in which it is in. It is a being in itself but contained in the Immortal. It is the reason that many Immortals heal fast. Although it has its limits, as observed when Xavier St. Cloud lost his hand. Although, it is also our belief that with time and had not Duncan MacLeod taken his head, the Quickening might have regenerated the hand. The Immortals differ on their pursuit of other Immortal Quickenings. Many are addicted to the rush that they feel from them and actively pursue others, while there are those that choose to sit back and wait. And through gossip, the idea of the Gathering and the Prize have been introduced in our records. Those topics are covered later on in this page.

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The Gathering and the Prize

As written above, the Gathering and the Prize are mentioned often from the mouths of the Immortals. What we have been able to develop from this is that the Gathering is what is going on at this time. It is said to be the time when all the Immortals "gather" together into one place to battle to the last. In doing this, their ultimate pursuit is the Prize. What the prize exactly is, nobody knows, not even the Immortals themselves. All it is said to be is all the accumulative power of the Immortals. But how this will take affect or how it will show its form is not quite known. Only the few Quickenings we see in our recordings give us a slight idea. Our only hope is that an Immortal with a good heart is the last one to receive it, because otherwise, the Prize could be the doom of man. As always, we'll continue to investigate and record any new information on this topic.

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Rules of the Game

1, Beheadings on Holy Ground are forbidden and result in lose of Quickening.
2. Fights are to be one-on-one. No team combats are to be allowed.
3. Including of mortals in battles is also not allowed.
4. In the end, "There can be only one", meaning that the Immortals must battle to the death until only one remains.


Although these rules exist, their sanctity has been defiled as all but the last one has been broken. The first one was broken when two Immortals fought in Pompea, Italy. Soon after the city was flooded with lava from a local volcano. The second was broken when the Immortal Larka got his minions to try to take down Duncan MacLeod and even on Holy Ground. The third rule was broken when Xavier St. Cloud teamed up with members of the Renegade Watchers to take down a number of Immortals. Yet there are some Immortals who still follow the rules to the tee, but most are good in nature whereas the evil Immortals or those we feel whose intentions are not for the better of man don't care one bit about them. As for the last rule, that is yet to be seen, but one thing is for sure, we'll be there to see if it is one way or the other.

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Holy Ground

Immortals like mortals can claim sanctuary on Holy Ground. But in their case, it means life and death. Combats are supposedly forbidden there. Holy Grounds are usually those of religious origin not just christian sanctuaries, but anything from Indian burial grounds to graveyards can be claimed. It is believed that if a person is beheaded on Holy Ground, the Quickening is lost forever. As mentioned above only one case of a beheading on Holy Ground has been recorded. And due to the even that happened after it (a huge volcano explosion), we believe that such beheadings lead to cataclysmic events not thought to be possible in certain areas. For this reason, we are investigating past cataclysms and will see if there are any links. Mt. St. Helens could have been caused by a heading on Holy Ground. We'll continue to report on any new leads.

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Renegade Watchers

James Horton The "Renegade" Watchers, also known as the "Hunters", are a bad blemish on our fairly smooth operation. Headed by the late James Horton, these group of Watchers sought out the death of all Immortals. It was their sole belief that the Immortals were out to destroy mankind. This idea was first generated by Horton. We can only speculate where these thoughts developed in his mind. It is our belief that the time that he spent chronicling the lives of The Kurgan might have sent him over the edge, for it was the Kurgan whose soul life was set out on destroying everything in his path, whether it they be mortal or Immortal. In 1993, the "Renegade" Watchers came out of hiding when they took one of the "good" guys. It was by their actions that the great Darius. In doing so, they drew the wrath of one of Darius' life long friends, Duncan MacLeod. Through hard research, Duncan discovered the "Hunters" and Horton soon became his soul enemy. There were many incidents associated with the "Renegade" Watchers, some of which looked to have cost Horton his life. But somehow he always prevailed and reappeared. There was even a time in which Horton teamed up with the devious Xavier St. Cloud. The two formed an "unholy alliance". After sparing Xavier's life, Horton helped Xavier track down other Immortals and kill them, all the while promisiing to allow Xavier to be the last. But that all came to an end when Duncan beheaded Xavier. Left with nothing to do and bent on ending MacLeod's life, Horton pulled his final trick out of his bag. He helped a prison inmate escape and through careful surgery, turned her into an exact copy of Tessa, the love of Duncan's life for a number of years, hoping this would draw MacLeod's attention away from him and making Duncan an easy target. But being older and wiser, Duncan soon turned up Horton's scheme, and in the cemetary where Tessa herself was buried, Horton's scheme unraveled. Left with nothing to do, Horton tried to run but was caprtured by Duncan. And in the swift motion of a blade, Duncan ran Horton through. And this time, Horton would not return. Since this time, there have been no reported events associated with the "Renegade" Watchers. Further investigation will develop and all members who have not been found guilty will be tried and convicted.

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Dark Quickening
Duncan and Koltek

The Dark Quickening has probably been one of the most mysterious incident in Immortal history. No one is exactly sure how it happened or how it went away. The story goes that Duncan MacLeod had killed a friend of his Kol'tek who in his early life was a spiritual healer. Kol'tek drained the evil out of people supposedly, and taking the evil in to him where he believed that his threshold was bottomless. But apparantly it had one. When Kol'tek would not surrender to Duncan, Duncan had to kill him. In the process, Duncan took in the evil that Kol'tek had accumulated over the years when he received the Quickening.

Not too soon after, Duncan started on a rampage. First in America, Duncan tried to take the head of his student, Richard Ryan. Next he travelled to France, in the process reaking havoc there. It was there in which he killed his friend, Sean Burns, a psychiatrist in Le Harve, France. Thanks to Adam Pierson, we now know that MacLeod sought a "spiritual pool" out which apparantly drew the evil out of him. Other than that, little else is known about the Dark Quickening. Our only hopes are that it does not happen again.

Duncan at Healing Pool

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Methusaleh's Stone
Amanda with Crystal

The story of the Methusaleh's Stone is still sort of clouded in mystery. The only thing we could obtain about it in concrete is that is was a mysterious stone owned by Rebecca Horne. She broke the stone into pieces and gave a piece to each of her students. A lot of tales have arisen about the Methusaleh's Stone. It was given the name due to belief that is was previously owned by Methusaleh (biblical figure who lived to be 969 years old). The stone is believed to have the power of Immortality to the owner.

For this reason, Luther, a former student of Rebecca's, attack's all of his former peers as well as Rebecca herself in an attempt to obtain all of their pieces, but dies instead at the hands of Duncan MacLeod when he goes after Amanda to obtain the last piece. We had gained possession of the Stone after this time, but was stolen by one of out own. In a deadly confrontation with Amanda and Duncan, the stone was lost in the Seine river in Paris, France and is probably lost forever. Only one piece survived and is kept safely in the hands of Amanda as a remembrance to her long lost teacher. As for the truth behind the Methusaleh's Stone, it may have been lost along with the stone. We may never know if it's Immortality power was true....maybe it's for the best.

Methusaleh Stone

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This page is created by and maintained by Matt Notley. Web space provided by Watchers.org. This site is in no way affiliated with Highlander and these pages have been created for the sole purpose of fan entertainment and information. All characters, situations, or events are copyright under Davis/Panzer Productions, Rysher Entertainment, and Gaumont Television. Some images may go against copyright rules, but are used in no way for commercial profit or gain. If anyone has a problem with them or sees that they do not belong here, E-mail the Watchers, and we will resolve the situation A.S.A.P. Last Updated 05/27/00.