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This page is © 2000 Karl “Kinn Kundo” Laflamme


PROVISIONAL COUNCIL

 

NRI Security File 4783.201:956.78: Provisional Council

CLASSIFIED – MOST SECRET – UNAUTHORIZED RECEIPT OR REVIEW IS A CLASS ONE OFFENSE WITH A TWENTY-FIVE YEAR INCARCERATION PENALTY AND 500,000 CREDIT FINE

 

 

MON MOTHMA

 

A native of the planet Chandrila, Mon Mothma grew up in a political environment, as her mother was a governor on Chandrila and her father was an arbiter-general in the Old Republic. Mon Mothma eventually became the youngest person elected to the Imperial Senate at that time. She was an outspoken representative, who was one of the first Senators to notice the degeneration of the Old Republic. She was also one of the first to do something about it. Along with Garm Bel Iblis and Bail Organa, they negotiated the Corellian Treaty following Palpatine's rise to power, and formed the Alliance to Restore the Republic. She became the leader of the Alliance, and her political savvy made her nearly irreplaceable. How domineering attitude, however, created tense situations, and led to the departure of Garm Bel Iblis from the Alliance prior to the attack on Milvayne.

Mon Mothma, along with Crix Madine and the Mon Calamarian Ackbar, devised the plans to destroy the second Death Star at Endor, which eventually succeeded. From that point on, Mon Mothma served as the Chief of State for the New Republic.

 

Mon Mothma

Type: Chief Councilor

DEXTERITY 3D

Blaster 3D+2, dodge 5D, melee parry 3D+1

KNOWLEDGE 4D

Alien species 9D, bureaucracy 10D+2, bureaucracy: New Republic Provisional Council 11D+2, cultures 10D+1, intimidation 6D, languages 8D, planetary systems 8D, survival 7D, value 5D+2, willpower 6D+1

MECHANICAL 3D

Astrogation 5D, beast riding 3D+2, communications 4D+2, repulsorlift operation 4D+1, space transports 4D, starfighter piloting 4D, starship gunnery 5D, starship shields 5D+1

PERCEPTION 4D

Bargain 10D, command 10D, con 8D+1, gambling 6D, hide 6D+2, persuasion 7D+1, persuasion: debate 9D+2, persuasion: oration 10D, search 7D, sneak 4D+2

STRENGTH 2D

Brawling 6D, swimming 4D+1

TECHNICAL 2D

Computer programming/repair 5D, droid programming 4D, droid repair 4D, first aid 6D, security 5D, starfighter repair 2D+1

Force Points: 3

Character Points: 31

Move: 10

Equipment: Comlink, datapad, New Republic ID

 

 

LEIA ORGANA

 

The daughter of Anakin Skywalker, and twin sister to Luke Skywalker, Leia was separated from her brother at birth in an effort to hide their potential Force-sensitivity. She and her mother were hidden with Bail Organa on the planet Alderaan, where she grew up in the political atmosphere surrounding an Imperial Senator. Leia herself grew proficient in the world of politics, and eventually became a Senator herself. Her mother became Alderaan's Mistress of Education, but died while Leia was still young. Once Leia saw the internal corruption that Emperor Palpatine was fomenting, she quickly turned her idealistic mind to the growing Alliance to Restore the Republic. She became very active in the Alliance, and was chosen to escort the stolen plans to the first Death Star to their final destination. After being captured by Darth Vader and tortured, her homeworld of Alderaan was destroyed by Grand Moff Tarkin. This only hardened her resolve, and crystallized her desire to overthrow the Empire. Following the Battle of Yavin, Leia began to fall in love with Han Solo. The bounty on his life, however, separated them until Leia could gain access to Jabba the Hutt's palace and rescue him, with the help of Luke Skywalker and Lando Calrissian. She then helped the Alliance prepare for the Battle of Endor.

 

Leia Organa

Type: Young Senatorial

DEXTERITY 3D

Blaster 6D+2, blaster artillery 4D, brawling parry 5D+1, dodge 7D+1, melee combat 5D+1, melee parry 5D, vehicle blasters 4D

KNOWLEDGE 4D

Alien species 7D+2, bureaucracy 9D+1, cultures 9D+1, languages 7D+1, law enforcement 5D+2, planetary systems 9D, streetwise 6D+1, survival 8D, value 6D+1, willpower 6D

MECHANICAL 2D+2

Astrogation 4D+2, beast riding 4D, communications 4D, repulsorlift operation 5D, space transports 5D+1, starship gunnery 5D, starhip shields 5D

PERCEPTION 3D+1

Bargain 6D+2, command 10D+2, con 5D+2, gambling 4D+1, hide 6D+1, persuasion 8D+1, persuasion: debate 9D+1, persuasion: oration 10D, search 6D, sneak 6D

STRENGTH 3D

Brawling 4D+1, climbing/jumping 4D+2, stamina 6D+2, swimming 5D

TECHNICAL 2D

Computer programming/repair 4D+2, demolitions 3D, droid programming 4D+1, first aid 6D+2, security 5D, space transports repair 3D+2

Special Abilities:

Force Skills: Control 1D+2, sense 1D

Control: control pain

Sense: life detection

This character is Force-sensitive.

Force Points: 7

Character Points: 25

Move: 10

Equipment: Blaster pistol (4D), comlink, New Republic ID

 

 

BORSK FEY’LYA

 

Fey'lya, recognizable by his cream-colored fur and violet eyes, was a native of the Bothan colony world Kothlis. He joined the Alliance shortly after the Battle of Yavin. He brought with him a large contingent of Bothans. He led the mission to steal the Death Star plans, and was rewarded with a leadership position in the Alliance which grew into a seat on the New Republic's Provisional Council. As a councilor in the Alliance, he began playing the various representatives against each other, in an effort to gain more and more power. After the Battle of Endor, Fey'lya's manipulations came to a head when the New Republic - in an effort to gain some legitimacy - began to plan the retaking of Coruscant. Fey'lya set up the series of discussions and briefings on Noquivzor, where other members of the council would feel ill-at-ease, due to the planet's dry environment. This worked in his favor, forcing Ackbar and others to debate amongst themselves while Fey'lya entered his own opinions.

 

Borsk Fey'lya

Type: Bothan Councilor

DEXTERITY 3D+1

Blaster 5D, dodge 6D+1, melee combat 4D+1, melee parry 4D, running 5D

KNOWLEDGE 3D

Alien species 5D+1, bureaucracy 8D, bureaucracy: New Republic Provisional Council 9D, business 5D, cultures 4D, cultures: Bothan 7D, languages 3D+1, planetary systems 3D+2, streetwise 6D+1, survival 4D, value 4D

MECHANICAL 2D

Astrogation 2D+2, beast riding 3D+1, communications 3D+1, repulsorlift operation 4D, space transports 3D, starfighter piloting 3D

PERCEPTION 4D

Bargain 8D, command 5D+1, con 9D, forgery 5D+2, gambling 6D+2, hide 8D, search 6D+1, sneak 5D+1

STRENGTH 2D+2

Climbing/jumping 5D, stamina 4D+1

TECHNICAL 3D

Computer programming/repair 5D+1, demolitions 4D+1, droid programming 4D, repulsorlift repair 4D+1, security 7D

Story Factors:

Opportunist: Bothans, as a species, are very opportunistic and predatory.  They try to take advantage whenever possible, and also think that everyone who isn't allied with them is actively plotting against them.  As a result, they seem greedy, selfish, and paranoid to many other species.

Communication: Bothans can manipulate their fur to express emotions and further clarigy any statements they make.  In Bothan society, this ability is as important to communication as speech - the rippling conveys subtleties that mere words cannot express (or so Bothans believe).  Control requires practice and can be affected by strong emotion, just as it is often easy to tell if a human is angry by the tone of his voice.

Force Points: 1

Character Points: 14

Move: 10

Equipment: Hold-out blaster (3D+1), comlink, datapad, New Republic Consular ID

 

 

SIAN TEVV

 

This rebellious councilor from Sullust was responsible for bringing Nien Nunb and his raiding squad into the Alliance after the Empire forced them out of the Sullust system. He was a rebel from the start, hanging around with spacers and technicians in order to learn more about starships and droids. This dismayed his parents, who were Sullustan diplomats. One of his first friends was another Sullustan youth, Nien Nunb, who taught Tevv a great deal about starships. Eventually, though, Tevv went to school and became a diplomat like his parents. He was known as one of the youngest Sullustan diplomats to ever travel to Coruscant. However, while he was there, he witnessed first-hand the real power behind the Empire, as the Senators debated over policy changes while the military subjugated world after world. He decided that Sullust would have to join the Alliance to Restore theRepublic if it truly wanted to be free. At first, Tevv was worried about what open rebellion would mean for his people. In early talks with Bria Tharen, he and Jennsar SoBilles felt that rebellion would simply mean powerful reprisal for the Empire. He was later instrumental in the development of the Declaration of a New Republic. Tevv then contracted the Krytos virus while on Coruscant, shortly after the planet was liberated from Ysanne Isard. He didn't evidence any symptoms, but underwent preventative bacta treatment to maintain his health.

 

Sian Tevv

Type: Sullustan Councilor

DEXTERITY 2D+2

Blaster 6D, brawling parry 5D+1, dodge 5D+2, melee combat 6D

KNOWLEDGE 2D+1

Alien species 6D, bureaucracy 8D+1, business 6D+2, cultures 5D, languages 6D+2, planetary systems 5D+2, value 8D

MECHANICAL 3D+1

Astrogation 4D, repulsorlift operation 5D+1, space transports 3D+1, starship gunnery 3D+2, starship shields 3D+2

PERCEPTION 3D+1

Bargain 7D+2, command 6D, con 7D+1, persuasion 6D+2

STRENGTH 2D+2

Brawling 6D+1

TECHNICAL 3D+2

Computer programming/repair 4D, repulsorlift repair 5D+1, starship repair 5D+2

Special Abilities:

Enhanced Senses: Sullustans have advanced sense of hearing and vision.  Whenever they make Perception or Search checks involving hearing or vision in low-light conditions, they receive a +2D bonus.

Location Sense: Once a Sullustan has visited an area she always remembers how to return to the area - she cannot get lost in a place that she has visited before.  This is automatic and requires no dice roll.  When using the astrogation roll to jump to a place a Sullustan  has been, the astrogator receives a bonus of 1D bonus to her die roll.

Force Points: 1

Character Points: 11

Move: 10

Equipment: Sporting blaster (3D+2), datapad, comlink, New Republic ID

 

 

VERRINNEFRA B’THOG INDRIUMMSEGH

 

An Elomin represenative serving with the Alliance during the Galactic Civil War, Verrinnefra was part of the team which wrote and signed the Declaration of a New Republic.

 

Verrinnefra B'thog Indriummsegh

Type: Elomin Councilor

DEXTERITY 3D

Blaster 4D+1, brawling parry 4D+1, dodge 4D+2

KNOWLEDGE 3D+2

Alien species 6D+2, bureaucracy 7D, business 5D, cultures 5D+2, languages 6D, planetary systems 5D+1, streetwise 5D+1, value 5D

MECHANICAL 2D+2

Repulsorlift operation 3D+2, space transports 3D+2, starship gunnery 3D+1

PERCEPTION 3D+2

Bargain 7D72, command 6D+2, con 7D, persuasion 7D, search 5D+2

STRENGTH 2D+2

Brawling 4D+2, climbing/jumping 3D+1, stamina 3D+2

TECHNICAL 2D+1

Computer programming/repair 5D+1, security 5D+2, space transports 4D+2

Force Points: 1

Character Points: 9

Move: 10

Equipment: hold-out blaster (3D), datapad, comlink, New Republic ID

 

 

KERRITHRARR

 

A Wookiee leader within the Alliance and a representative of planet Kashyyyk, Kerrithrarr was instrumental in the development of the New Republic. His signature helped validate the Declaration of a New Republic.

 

Kerrithrarr

Type: Wookiee Councilor

DEXTERITY 2D+2

Blaster 4D+2, bowcaster 6D, brawling parry 6D+2, dodge 5D+1

KNOWLEDGE 2D+1

Alien species 5D+2, bureaucracy 8D, cultures 4D, cultures: Wookiee 6D+2, intimidation 7D, languages 5D+1, planetary systems 6D

MECHANICAL 2D+2

Astrogation 4D+1, repulsorlift operation 4D+1, space transports 5D+2, starship gunnery 4D+2

PERCEPTION 2D+1

Bargain 6D+1, command 5D, con 5D+1, hide 4D+1, persuasion 8D, search 5D

STRENGTH 5D

Brawling 7D+2, climbing/jumping 6D+1, stamina 7D

TECHNICAL 3D

Bowcaster repair 4D+1, Computer programming/repair 5D+2, repulsorlift repair 4D, space transports 6D+1

Special Abilities:

Berserker Rage: Kerrithrarr gains +2D to brawling in berserker rage. See page 137 of Star Wars: The Roleplaying Game, Second Edition and page 124 of Star Wars Gamemaster Handbook.

Climbing Claws: +2D to climbing.

Force Points: 1

Character Points: 12

Move: 11

Equipment: Bowcaster (4D), datapad, comlink, New Republic ID

 

 

DOMAN BERUSS

 

A flaxen-haired female Corellian serving with the Alliance, Doman was one of the founders of the New Republic.

 

Doman Beruss

Type: Corellian Councilor

DEXTERITY 2D+2

Blaster 4D, brawling parry 4D+1, dodge 5D

KNOWLEDGE 4D

Alien species 6D+1, bureaucracy 8D+2, cultures 6D+1, languages 5D+2, planetary systems 5D+2, planetary systems: Corellian System 8D, survival 4D+1, value 5D

MECHANICAL 3D

Astrogation 4D+1, repulsorlift operation 4D, space transports 4D+2

PERCEPTION 3D+1

Bargain 7D+1, command 5D+1, con 7D, gambling 6D, hide 5D+1, persuasion 8D+1, search 5D+2, sneak 5D

STRENGTH 2D+2

Brawling 4D+2, stamina 4D

TECHNICAL 2D+1

Computer programming/repair 3D+2, first aid 4D+2, security 6D+1

Force Points: 1

Character Points: 12

Move: 10

Equipment: hold-out blaster (3D), comlink, datapad, New Republic ID

 

 

 

END REPORT

- Report compiled by General Airen Cracken, New Republic Intelligence.