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I really don't know how it will work to be honest.  I threw it together, 
haven't tried it out, but in principle, it should do ok.

So here it is:

Corsairs Deck (commons and uncommons)

Ship:  Strange Skies

Captain:  The 'Din
Starting Crew:

Marketeers x3
Scurvy x1 (the guys that soak 5 extra hits when they tack, but count as two 
crew)
Fancy Dans x1
Espera x1

Crew:
Andres Donovich x3
Dunti x3
Dalia x3
Espera x2
Galley Captives x3
Mike Fitzpatrick x3
Al-Katim x3


Actions:
Handsome Scar x3
Eyepatch x3
Peg leg x3
Gold Only buys obedience x3
Hiding in the reefs x3

Adventures:
Passionate duel x3
Ancient Training techniques x3
Sinking of the Swan x3
We need an Ussuran Gunner x3
Castillian Merchant ship x3

Items:
Pistol x3
Asprey x3

Comments:
The point of this deck is to tack your opponent out, then board and nail 
him.  The Swash adventures are for The 'Din as he is going to take most of 
the damage.  If you can stop a boarding with a normal guy, do so, don't 
waste your hiding in the reefs unless they start something big (like Ambush 
Boardings etc.)  With whatever damage you take, you should be able to make 
Andres bigger hopefully.  Don't worry about tacking out in this game, as if 
you can tack out your opponent, and you can get on his boat, your asprey's 
and muskets should do rather well.
Good Rares to add:  Ehdago, Shala, Kherid-Din's secret

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