Unit V
Light and Geometric Optics

Models and Characteristics of Light
Reflection & Refraction

Light is a form of electromagnetic energy that can be detected by the human eye, that's the key part of the definition.
Light travels in the form of a travsverse wave and as such may be defined in terms of a wave function; the simplest being f() = A sin. Phase sifts will be ignored.
Rectilinear propagation of light describes the fact that light travels in straight lines and you should remember this fact from studying the pin-hole camera.
What's the electromagnetic spectrum? Well here's a diagram to show you

But this still doesn't tell you how a ray or beam of light is produced. Light beams come in bundles of energy called photons and how are these produced?
If you've had grade 11 chemistry maybe you know, otherwise an explination will be given in class. Theories of Light

For a list of topics on light  Click Here
Each heading is a link to a more complete note on the topic.

One that should be looked at is Click Here
This is a JAVA applet which shows wavelength, frequency and colour changes in an electromagnet spectrum of visible light.

Objects that produce light are called luminous objects and those that don't are non-luminous. Non-lumonous objects reflect light, that is why they are visible. Since visible light comes in many different frequencies or colours, and non-lumonous objects absorb some of these frequencies, most objects are seen in thir reflective colour. A green leaf will absorb all the colours except green. This frequency is reflected and detected by your eye and your brain says "green".

Transparent objects allow light to pass directly through the material and as such are studied.
Translucent materials scramble the light beams as they pass through and essentailly are not studied.
Opaque objects do not allow light beams to pass through instead reflecting lightwaves per colour of the object.

The quantum model of light is somewhat of a combination of the particle model and the wave model of light, since these two explinations or models cannot explain all of the phenomenae of light.

Characteristics of Light

Rectilinear propagation describes the fact that light travels in straight lines through a uniform medium. If the medium is not uniform, then the light rays may not travel in straight lines but may be bent. An example of such an effect is a mirage.
When light rays reflect or bounce off a object or surface the angles between the incoming ray and the reflected ray must be equal. Note: both angles are mesured to the normal.
Reflected Ray Incident Ray
The incident angle i always equals the reflected angle r
Both i and r are measure from the normal
The normal is drawn as a dotted line to the reflecting surface at the exact point where the incident ray strikes the surface. This point is called the point of incidence.
REMEMBER all angles are measured to the normal, in all optical measurements.

Key words and terms that you must be familiar with:
ray        beam        parallel beam       converging beam        diverging beam        transparent        translucent       opaque

Mirrors
Planar & Curved

Part One: Introduction & Plane Mirrors is to be found HERE

Part Two: Curved Mirrors, Converging & Diverging is to be found HERE

Refraction & Snell's Law
Internal Reflection; Chapter 10

Have you ever noticed that when you put a spoon or straw in water that it seems split into two sections at the surface of the water? This phenomena is called refraction.

Activity done: Penny in crucible with water added.

The speed of light is a function of the medium through which it travels. It has its greatest velocity in vaccuum 2.9979 x 108 m/s or 3.00 x 108 m/s (three digit accuracy). As the medium becomes more dense the speed of light decreases. See table 10.1 in your text book for exact values. The actual velocities are not gnerally used, however the ratio of speed of light in vacuum to speed of light in a particular medium is much more useful. Because the speed of light in a vacuum and air are almost the same, the term index of refraction will be defined as the ratio of the speed on light in air to the speed of light in the medium under study.
Because it is a ratio the index of refraction has no units. See table 10.2 page 268 in your text book for index of refraction values or see below. The index or refraction for a particular medium can be calculated from the ratio c/v, or speed of light in vacuum to the speed of light in that medium.

Material Refractive Index
Air 1.0003
Water 1.33
Glycerin 1.47
Immersion Oil 1.515
Glass 1.52
Flint 1.66
Zircon 1.92
Diamond 2.42
Lead Sulfide 3.91

Table 1

 Experiment #1: Determining the Index of Refraction for either lucite (methyl methacrylate) or water. Questions for the lab may be found at this site
 Experiment #2: Determining the critical angle for each of these substances

As you should know light is made up of different colours, which all travel at more or less the same speed in vacuum and air. The important thing to note is that different colurs travel at different speeds in a material medium. The index of refraction for a specific colour is a constant for a specific medium but changes from colour to colour. This is why this happens.

and each colour bends at a different angle.

Activity done: viewing the spectrum of a white mercury vapour lamp with a diffraction grating.

Snell's Law

A ray of light passing from one medium to another will be bent on passing into the second medium.

Incident Ray travelling in a less dense medium
Refracted Ray, bent towards the normal,
passing into a more dense medium
By density I mean optical density. The more dense the medium the great its index or refraction.
Site in which you can change n1, n2 and the angle of incidence 1. You can also switch between a ray and a beam and view reflected rays also. Click Here

The relationship between the angle of incidence and the angle of refraction is called Snell's Law. The equations may be stated as follows:

The second equation is valid when you are passing from air to another medium because n1 is approximately equal to 1.00 and the n value quoted will be the index of refraction of the medium being studied. This concept is used in the lab exercise.
Everything remain the same when passing from a more dense material to a less dense one. As you can see in the diagram n1 is > than n2.

Experiment #3: An activity that will be done to emphasize light passing through both situations will be the Lateral Dispersion Lab

Total Internal Reflection

This situation will occur only when a beam or ray of light is trying to pass from a more dense medium into a less dense medium. Because the angle of refraction is bending away from the normal and as the angle of incidence increases, eventual the angle of refraction will become 90o. This incident angle is called the critical angle and the refracted beam travels parallel to the surface of the two mediums. As the incident angle is increased more the beam or ray becomes reflected inside the medium. This is called total internal reflection
The critical angle, which is defined by the ratio of the two indexes of refraction: sincritical = nair / nmaterial ,
where nair and nwater are the indexes of refraction of the air and any material, respectively.
Thus, increasing the angle of incidence above the critical angle will result in total internal reflection.

Uses of total internal reflection are binoculars, periscopes fiber optic cable. Your text book has pictures of each.
For a more complete note of Fiber Optics Click Here

Apparent depth is a phenomena based on light rays travelling from an object in one medium being refracted on passing into the second medium , causing what appears to be a bending of the object. See the above diagram of the straw in water. This causes the actual depth (d) to be viewed at a different position than where it actually is. The position of this image or apparent depth (d') is in the ratio of the two refractive indices of the two mediums. Because of the complexity of the math, only those situations where the observer and object are on the normal, will be computed.
The formula is d' = d (n2/n1) where n2 is the refracrtive index of the medium in which the observer is located and n1 is the refractive index of the medium in which the object is located.
More often than not this is a air to water situation.

For a complete note on refraction  Click Here

Lenses
Convex & Concave

Curved lenses are used to control and focus the bending of a beam of light. There are two main classification of lenses: convex & concave.
Lens terminology that must be known:           angle of deviation           converging lens           diverging lens           principle axis           axis of symetry           focal length           radius of curvature           focal plane           virtual image           real image
It will be expected that you familiarize yourself with terms.

Converging Lens

Without further adieu check these lens applets out

  1. Image formed in a Converging Lens
    1. Example 1
    2. Example 2 Just move the lens around and observe
      switch between + and - for converging or diverging lenses.

  2. Images formed in a Diverging Lens Example 3

  3. Geometric construction of Ray Diagrams Example 4

    Worksheet for this lab is found at Internet Lens Lab .

Lens Summary

The following table gives summary of object - image characteristics for converging lenses
object position image position
at infinity a single point at F
beyond 2F real, inverted, smaller, between F and 2F
at 2F real, inverted, same size, at 2F
between 2F and F real, inverted, larger, beyond 2F
at F no image; parallel rays
close than F virtual, erect, larger, on same side of lens

In this diagram parallel rays from infinity pass through a convex lens and are focused to a point. This point is the focal point. This technique can be used to experimentally determine the focal point of a convex lens.

 

 

  The following table summarizes diverging lenses.

object position image position
at infinity a single point at F on same side of lens
closer than infinity virtual, erect, smaller, on same side of lens

In this diagram parallel rays from infinity diverge and if traced backwards, thsy will meat at the focal point of this lens.

 

 

 

Ray Tracing

You must be able to draw ray diagrams given various sets of information and be able to deduce the unknown quanties.

Thin Lens Equations

Thin lens equations are based on the following diagram

The one equation relates distances to focal length and the other is a magnification formula which is a ratio of object/image height to the object/image distance.

Working with and using these equation will be a taught item.
You must be aware of the sign convention used in lenses;

Color Theory
Additive & Subtractive

The first note is to be found at HERE

The second note may be found at HERE

Optical Instruments

Instruments, devices that will be looked at are as follows:
A diagram of these devises may be found by Clicking Here

 Half the group does the microcsope the other half does the telescope. Each group will make a small  presentation to the other group.
A group activity with a written report required. A culminating project. Due Friday Feb 22. A presentation  format will be expected.

  • power of a lens P = 1/f (unit: diopters (1/m))
  • farpoint:the largest distance at which objects can clearly be seen by the eye. It is `infinity` for a good eye
    1. to solve nearsightedness:the lens should be made such that the image of an object (p) at infinity is projected at the far-point (FP)of that person:
      1/∞ + 1/(-FP) = 1/flens
    2. f will be negative (diverging lens), note: take q negative
  • nearpoint:the smallest distance at which objects can clearly be seen by the eye. It is about 25 cm for a good eye
    1. to solve farsightedness:the lens should be made such that the image of an object (p) located at the desired nearpoint (I.e. ~25 cm or what is given in the problem) is located at the near point of the person: 1/NPdesired+1/(-NPperson)=1/flens
      note: take q negative
    2. f will be positive (converging lens)

    Near point Far Point, Correcting near and far - sightedness Click here
    By Jame Walker, click on the Physlet Illustration seen in the colum on the left, and think of what is happening.

  • The Microscope

    The microscope uses two lenses separated by a hollow tube. The eye which one looks through is called the eyepiece. The lens closest to the object is called the objective lens. The objective lens produces a real image somewhere in between the focal length (fe) of the eyepiece and the eyepiece lens itself. This real image can then be magnified by the eyepiece lens and a final virtual image is then produced. See page 381.

    Sign Convention for Thin Lenses

    Unit test is ???? 2010
    Look for i) Multiple choice, ii) Fill in the Blanks, iii) Diagrams to be drawn, & iv) mathematical word problems.
    Any assigned homework question may be fair game for this test.
    Make sure you have a calculator, protractor, & rules and show up as quickly as possible to have maximum alotted time.