RELEASE DATE | 1990 |
ORIGINAL PRICE | 39,800 Yen |
MAIN PROCESSORS | 65618 & 6280 (a clone of the65c02) |
CLOCK SPEED | 7 Mhz |
GRAPHICS BANDWIDTH | 16-bit |
VIDEO RAM | 128 KB |
MAMIMUM RESOLUTION | 320x224 |
MAXIMUM COLORS | 256 on screen out of 4096 total |
MAXIMUM SPRITES | 128 |
SOUND CHANNELS | 6 |
THE TOP OF THE SUPERGRAFX |
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When viewing the top of the SuperGrafx, there
are three major features that are visible. First is the card slot, right above the logo. This is where the PC Engine and SuperGrafx HuCards are inserted. Next is the power switch. It is the green object to the left of the card slot. Finally, notice the heat vents on either side of the console. They keep the SuperGrafx from overheating. |
THE FRONT OF THE SUPERGRAFX |
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If you look at the SuperGrafx from the front,
there are two obvious items on the right hand side. The one to the left is the S Expport. As it turns out, this port never had a use. The planned uses for it remain unknown. To the right of the S Exp is the controller port. This is where the SuperGrafx controller plugs into the system. For multiplayer games, the multiplayer adaptors would plug in here as well. |
THE BACK VIEW OF THE SUPERGRAFX |
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Taking a look at the back of the SuperGrafx,
two things are visible. To the left, in shadow in this picture, is the mode switch. This switch determines whether the SuperGrafx is in SuperGrafx or PC Engine mode. This makes a difference when playing games like Darius Alpha and Darius Plus. The second feature is the external bus. This port was designed to allow the SuperGrafx to accept add-ons, such as the Super CD-ROM2. |