GENERAL ZONE INFO |
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JOINING A GAME |
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First look at the top tool bar. You will see below the top line these choices...Quick host...quick join...table view...list view. Quick host will place you as host of the first open game room which is ok, if you want to host. |
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Table view and list view just change the way you see the games. List view makes it easier to see the games. In either one there is a small clickable box called info. When hosting a game you may enter text by clicking on settings. |
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The common misconception is that IP games are somehow different than zone games. IP is the abbreviation of Internet protocol, it is the addressing system the Internet uses to connect two or more computers together. Everyone who is connected to the Internet has an address referred to as an IP number. To find yours, go to the start bar then click, run and enter this, winipcfg then click ok. |
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All Fs2000 games over the Internet uses this protocol tcp/ip. The only difference is whether the zone makes the connections for the players or the players make those connections themselves. If the zone makes the connections, it does so anonymously meaning that the players addresses are not made public. |
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Connecting to a game manually is simple. Start your sim, click on flights, select multiplayer from drop down menu, select connect, then from the pop up screen, choose tcp/ip in right corner. Enter the game IP number in the search field box, then hit search. When a game name appears in left box highlight it and click join. |
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OTHER ZONE FEATURES |
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Right clicking on a players name in the list to the right, allows you to choose to make that player a friend, which will move his name to your friends list, and to a list for zone messages. It also provides a means of ignoring that individual, unfortunately every time they leave and come back you have to renew the ignore feature. |
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Explore the zone friends screen as well, there are several ways you can prevent people from annoying you, or interrupting your game there. |
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LATENCY (those little colored sticks) |
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Latency refers to the time it takes to send information from one computer to another. The zone shows this two ways, with the colored bars, red being not good, yellow better, green good. Left clicking on the players name in the right side list will display the actual time in milliseconds, the lower the number, the better the connection. |
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