GLOSSARY - FOR TERMS APPLICABLE TO COMBAT ARCHERY AND OTHER MISCELLANEOUS PROJECTILES Combat Point: the padded head of a quarrel. Also the intended striking surface of the quarrel. Draw: The distance from a bow's string, at rest, to the string when pulled into the firing position. Inchpounds: The number determined by multiplying the length of the draw in inches by the pounds of pull at the locked position on the string. Example: fifty pounds of pull on the string at the locked position after having a draw of 10 inches equals 500 inchpounds. An acceptable strength for a crossbow. No-firing zone: The zone(s) or areas that have been designated by the Marshal as illegal areas for the firing/throwing of any kind of projectiles. Any target that might otherwise be considered a legal target may not be attacked with any kind of missile fire when the would-be target's positioning would jeopardize the No-Firing Zone. Quarrel: An arrow or bolt to be fired by a bow or crossbow. Secondary/ backup weapon: An additional SCA legal weapon carried by a Combatant which is intended to be used only as a backup in the event the primary weapon is dropped, lost, etc.. Such a weapon is not normally in hand during the Combat, but can be carried attached to the Combatant in some manner so as to be readily available or may be laid nearby. Siege Engine: Any mechanical device that is designed to launch projectiles. Such devices are usually large and must be stationary when fired. Examples include catapults, trebuchets, ballistas, etc.. Stop: A rigid disk, usually made of wood, designed to cap the shaft of a quarrel that prevents the shaft from punching through the padding of the point. Strength: The string tension measured in pounds when the bow or crossbow is pulled to it's maximum allowable draw. The measurement is taken at the point of the string where the quarrel would normally be placed for firing. Striking Surface: The part of any weapon that is designed to strike an opponent. In this case, the striking surface refers to the area of the combat point that is padded and assumed to be sharp and lethal. Vanes: The feather or plastic guides applied near the base of the shaft that adds to the stability of a quarrels flight. |