SD1-EN001
Red-Eyes Darkness Dragon
DARK
Dragon/9/2400/2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Red-Eyes B. Dragon" on your side of the field. Increase the ATK of this card by 300 points for each Dragon-Type monster in your Graveyard.
Ultra Rare

SD1-EN002
Red-Eyes B. Dragon
DARK
Dragon/7/2400/2000
A ferocious dragon with a deadly attack.

SD1-EN003
Luster Dragon
WIND
Dragon/4/1900/1600
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.
(Deck comes with 2)

SD1-EN004
Twin-Headed Behemoth
WIND
Dragon/3/1500/1200
If this card is destroyed and sent from the field to the Graveyard, it will be Special Summoned during the End Phase with ATK and DEF of 1000. You can only use this effect once in the Duel.

SD1-EN005
Armed Dragon LV3
WIND
Dragon/3/1200/900
During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
(Deck comes with 2)

SD1-EN006
Armed Dragon LV5
WIND
Dragon/5/2400/1700
Send 1 Monster Card from your hand to the Graveyard to destroy 1 face-up monster on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
(Deck comes with 2)

SD1-EN007
Red-Eyes B. Chick
DARK
Dragon/1/800/500
Send this face-up card on your side of the field to the Graveyard to Special Summon 1 "Red-Eyes B. Dragon" from your hand.

SD1-EN008
Element Dragon
LIGHT
Dragon/4/1500/1200
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
• FIRE: Increase the ATK of this card by 500 points.
• WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.

SD1-EN009
Masked Dragon
FIRE
Dragon/3/1400/1100
When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Dragon-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck.
(Deck comes with 3)

SD1-EN010
Snatch Steal
SPELL
Equip
Take control of a monster on your opponent's side of the field that is equipped with this card. Increase your opponent's Life Points by 1000 points during each of his/her Standby Phases.

SD1-EN011
Mystical Space Typhoon
SPELL
Quick-Play
Destroy 1 Spell or Trap Card on the field.

SD1-EN012
Nobleman of Crossout
SPELL
Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.
(Deck comes with 2)

SD1-EN013
Premature Burial
SPELL
Equip
Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.

SD1-EN014
Swords of Revealing Light
SPELL
Normal
Flip all face-down monsters on your opponent's side of the field face-up.
This card remains face-up on the field for 3 of your opponent's turns. As long as this card remains face-up on the field, your opponent cannot declare an attack.

SD1-EN015
Pot of Greed
SPELL
Normal
Draw 2 cards from your Deck.

SD1-EN016
Heavy Storm
SPELL
Normal
Destroy all Spell and Trap Cards on the field.

SD1-EN017
Stamping Destruction
SPELL
Normal
You can only activate this card when you have a face-up Dragon-Type monster on your side of the field. Destroy 1 Spell or Trap Card on the field and inflict 500 points of damage to the controller of that card.
(Deck comes with 3)

SD1-EN018
Creature Swap
SPELL
Normal
Both players select 1 monster from their respective sides of the field and switch control of those monsters with each other. The selected monsters cannot change their battle positions this turn.
(Deck comes with 2)

SD1-EN019
Reload
SPELL
Quick-Play
Add your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
(Deck comes with 2)

SD1-EN020
The Graveyard in the Fourth Dimension
SPELL
Normal
Add 2 monsters in your Graveyard that have "LV" in their card name to your Deck and shuffle it.

SD1-EN021
Call of the Haunted
TRAP
Continuous
Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster.
When the monster is destroyed, destroy this card.

SD1-EN022
Ceasefire
TRAP
Normal
Flip all face-down Defense Position monsters on the field face-up. Flip Effects are not activated at this time. Inflict 500 points of damage to your opponent's Life Points for each Effect Monster on the field.

SD1-EN023
The Dragon's Bead
TRAP
Continuous
Discard 1 card from your hand. Negate the effect of a Trap Card that targets
1 face-up Dragon-Type monster and destroy the Trap Card.

SD1-EN024
Dragon's Rage
TRAP
Continuous
When a Dragon-Type monster on your side of the field attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.
(Deck comes with 2)

SD1-EN025
Reckless Greed
TRAP
Normal
Draw 2 cards from your Deck and skip your next 2 Draw Phases.

SD1-EN026
Interdimensional Matter Transporter
TRAP
Normal
Select 1 face-up monster on your side of the field and remove it from play until the End Phase of the turn this card is activated.
(Deck comes with 2)

SD1-EN027
Trap Jammer
TRAP
Counter
You can only activate this card when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it.

SD1-EN028
Curse of Anubis
TRAP
Normal
All face-up Effect Monsters on the field are changed to Defense Position.
During the turn this card is activated, the original DEF of those Effect Monsters become 0 and their Battle Positions cannot be changed.

    Source: geocities.com/tcg_yugioh