Last Major Update |
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23 January, 2001 |
Submit completed modules of your own work (no plagiarism please,) in RTF format ONLY so they can be loaded into virtually ANY Word Processor. (Hint: Click Save As in your WP, and usually there's a drop-down box where you can save your work as an .rtf file) Maps and other images can be in any standard image format, JPEG, BMP, GIF, etc., but NOT any application specific (Such as PSP, Adobe, or Corel Draw.) The key here is to make it so that anyone can read these files without the webmaster (me) having to go through and spend tons of time converting them. Please include in your e-mail or the document's frontpage recommended levels, classes, and a plot synopsis for the adventure. Also tell me if you would like me to include a link for webpage, e-mail, etc. Submit using the link above. . |
This page will receive a complete overhaul as soon as possible. I'll make some frames for easier navigation. For now I'm focusing on moving from one domain to another. For a little history of this site, click here.
Filename | Format | Size | Levels | Description |
---|---|---|---|---|
5-module.zip | RTF | 80k | Varies | Five pretty decent, related modules. |
1earthtemple.zip | RTF/MS Word+BMP | 651k | 9-12 | Earth Temple of the Elder Elemental God Set in Greyhawk. First in the Lost Temple of the Elements pentology. Can be stand alone or played in sequence. |
2airtemple.zip | RTF/MS Word+BMP | 862k | 9-12 | Air Temple of the Elder Elemental God Set in Greyhawk. Second in the Lost Temple of the Elements pentology. Can be stand alone or played in sequence. |
3firetemple.zip | RTF+BMP+JPG | 1585k | 9-12 | Fire Temple of the Elder Elemental God Set in Greyhawk. Third in the Lost Temple of the Elements pentology. Can be stand alone or played in sequence. |
4watertemple.zip | RTF+JPG | 670k | 9-12 | Water Temple of the Elder Elemental God Set in Greyhawk. Fourth in the Lost Temple of the Elements pentology. Can be stand alone or played in sequence. |
5elementalcrypt.zip | RTF/MS Word+JPG | 573k | 12-15 | The Elemental Crypt Set in Greyhawk. Fifth in the Lost Temple of the Elements pentology. Can be stand alone or played in sequence. |
aardvark.zip | RTF+BMP | 18k | 4-7 | The Aardvark's Den A quick adventure for a fast paced game. |
adven2.zip | RTF+BMP | 170k | Varies | Maps, modules and characters. |
ashaf.zip | ASCII | 5k | Adjustable | The Haunted Tower of Ashaf Set in Mystara. |
bandit.zip | ASCII | 8k | Medium | Bandits Very hack n' slash. Personally I would recommend a powerful party or a few fighters. |
bandits.zip | RTF | 7k | Low | Bandits The PCs are hired to solve a series of attacks on local farms. No relation to bandit.zip |
barule.zip | RTF | 28k | 68 | 11/6/00 Mines of Barule Avatar of an evil deity desires to conquer the world and has established a stronghold in the depths of a long abandoned mine. Will the party of brave adventurers manage to find and destroy him? For 5-7 characters of level 6-8 of around 45 total levels. |
blackroc.zip | RTF+GIF | 84k | 3-5 | The Blackrock Brothers Abroad |
bl_pir.zip | ASCII | 23k | 8 | The Black Pyramid of the Ancient Cloakers |
bloodkp.zip | RTF | 23k | 7-9 | Bloodbane Keep The adventurers must decide how to rescue a group of kidnapped children from a remote and well-protected castle, and what to do with them afterwards. This seems to require an external map however there is none in the archive. Can anyone provide more info? |
catacombs.zip | RTF+GIF | 75k | 2-5 | The Catacombs of Farthis The PCs explore the catacombs under the reclusive village of Farthis to discover the grim fact that something much more complex is going on than some small village wealth. New sequel to The Farthis Village! |
cathedr.zip | PS | 19k | 3-5 | Cathedral of the Dead |
caves.zip | ASCII+BMP | 20k | Low | 11/6/00 The Caves of Torment A simple dungeon ideal for introducing new players to the game. |
chained.zip | ASCII+BMP | 22k | 4-8 | The Temple of the Chained Demon (two quests) |
charnel.zip | RTF | 4k | 1-3 | The Charnel God Fighters suggested, thieves and clerics useful. |
child.zip | RTF | 7k | 1-3 | When Children Play What makes a good pet? Ranger recommended. |
chillh2o.zip | RTF+JPG | 469k | 6-9 | The Chillwater Treaty The peace treaty between a tribe of giants and a human mining village has been broken. Are you up to the task of restoring the peace? |
city.zip | RTF | 4k | High | What a City! Small conflict based sideline. |
clarshhssepulchre.zip | ASCII+GIF | 593k | 1 | Clarshh's Sepulchre Involves both a treasure hunt and a dungeon adventure. It takes place in a wilderness ruin, adaptable to any campaign setting. |
cauldron.zip | RTF+BMP+GIF | 213k | 6-8 | The Cauldron of Bhon |
cultpest.zip | HTML+GIF | 21k | 1-3 | The Cult of Pestilence Set in Greyhawk. |
dagonquest.zip | RTF+JPG | 120k | 5-8 | Dagon's Quest PCs hired to clear ruined fort of land-walking sea monsters. Includes underwater exploration and combat. |
dead.zip | ASCII+BMP | 302k | 6-8 | The Night of the Living Dead What source of power can bring the dead to rise? Spellcasters essential. |
demon.zip | RTF+GIF | 65k | 6-10 | The Demon's Return |
dhowin.zip | RTF+GIF | 42k | 5-6 | Dhowin's Rest Now with maps! |
GONE! | RTF | 23k | 5-7 | The Displaced |
dlance2.zip | RTF | 2k | Medium | Set in Dragonlance. Rescue Raistlin from goblins with Caramon's help. |
dragon.zip | RTF+BMP | 57k | 9 | Dragon Kill Some men are not meant to be trusted. Can be set in Spelljammer or a generic campaign. |
dwarf.zip | ASCII | 13k | 6-9 | Disaster Within Well written adventure for a 6-8 PC all-Dwarf party. |
ecclesia.zip | RTF+GIF | 33k | 3-5 | Ecclesias' Bane |
eldrich.zip | ASCII+JPEG | 48k | 10-15 | The Eldrich Path |
eternal.zip | ASCII+GIF | 53k | 4-8 | Holy Order of the Eternal |
facade.zip | ASCII+GIF | 45k | 5-10 | Façade |
familysecrets.zip | ASCII | 24k | 2-4 | Family Secrets Set in Forgotten Realms. Some secrets are better left unrevealed. Stunning adventure with emphasis on role playing. |
farthis.zip | RTF+GIF | 198k | 1-3 | The Farthis Village The PCs investigate a rumoured treasure in a small backwards village named Farthis located in the heart of the Groslen Woods. |
fiendsoftethyr.zip | ASCII+JPG | 186k | 6-8 | Fiends of Tethyr Set in Forgotten Realms but easily adapted. |
finaljourney.zip | RTF | 20k | 6-9 | The Final Journey Set in Thyatis. Requires at least one fighter and one thief. The characters are hired to escort the body of a famous gladiator back to his hometown. Unbeknownst to them, the coffin contains magical weapons which others would be willing to kill for... |
finlrest.zip | RTF | 2k | 3-4 | Final Resting Place |
fireandice.zip | ASCII | 24k | 7-9 | Fire and Ice Set in Forgotten Realms. Characters brave the glaciers of the North to challenge dragon in their lair and save a barbarian tribe. |
funniest.zip | RTF | 26k | 2-4 | Survival of the Funniest Can the PCs survive the final test of Jalzannel "The Joker", a wild mage of dubious repute... or will they die laughing? Update to funtxt.zip |
galazar.zip | RTF | 10k | Total 8 | The Orcs of Galazar Suitable for a high-magic, high-slaughter campaign. |
garden.zip | RTF+BMP | 24k | Medium | Garden A pirate or military base on the planet Garden in Realspace. |
gholand.zip | RTF+GIF | 295k | 8-10 | 11/6/00 The Map to Gholand Keep Does the map you have really show the location of the legendary fire giant's keep - and do you suppose he left anything valuable behind? Can be used as a paladin's quest to recover a holy sword, or as a simple treasure map adventure. |
goblin.zip | RTF+GIF | 24k | 1-2 | We're off to kill the goblins... |
goblinrot.zip | ASCII | 4k | 1 | The Ransom at Goblin Rot Rescue the blacksmith's son. |
gonefishing.zip | RTF+GIF | 56k | Medium | Gone Fishing |
guldarheel.zip | 29k | God knows | 11/6/00 The Tower of Guldar Heel |
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harvest.zip | ASCII | 10k | 4-8 | The Harvest of Souls The PCs are unwittingly sent to rescue a demon child. |
hhawkfin.zip | ASCII+GIF | 182k | 4-7 | House of the Hawk campaign setting Complete campaign with maps of dungeons and surrounding areas. Includes optional rules too. May be of some use to someone... |
honour.zip | ASCII+JPG | 601k | 5-12 | Honour Amongst Thieves Designed for set characters (included) but may be adjusted as needed. |
hunter2.zip | ASCII | 12k | 5-7 | The Hunter of Men, Part II Set in Forgotten Realms, The North. |
intruder.zip | ASCII | 9k | 2-4 | Intruders In Darken Wood Adventure for one Druid. |
island.zip | ASCII | 1k | Adjustable | Small description/concept for an adventure. Good follow-on to Jester.zip. |
jester.zip | ASCII | 6k | Medium | Well written murder/mystery style adventure. |
jivaldi.zip | HTML+JPG | 1058k | 1 | The Four Seasons of Jivaldi A small, nice and almost quiet village is going through hard times with some not so ordinary wolves. The party should NOT include any druids or clerics with the animal sphere of spells. One ranger should be good. |
jolly.zip | RTF | 9k | 5-8 | The Jolly Greenhag's Giants |
journeyf.zip | ASCII | 7k | High | The Search for the Dysfinia Set in Ravenloft. |
kailigor.zip | RTF | 657k | Low | Kailigor, The Raven Followup to Tower on the Hill. |
keep.zip | Several+PCX | 126k | 9-12 | The Keep... Comes in ASCII, Works and MS Word formats. Suggested at least one priest and magic user. |
king_ass.zip | ASCII | 18k | Varies | Several small descriptions/concepts for adventures. |
kissofdeath.zip | RTF | 9k | 4-10 | A Kiss of Death Low combat adventure. The players must actually use their brains to win. |
kraal.zip | ASCII+BMP | 9k | 3-4 | The Ruins of Kraal Fairly easy module for reasoably low level characters with lots of monsters to kill. |
lair.zip | ASCII | 3k | 3-4 | The Lair of Thieves Requires at least one thief. |
lastrest.zip | RTF | 12k | 7-9 | The Last Resting Place Set in Thyatis but adaptable. Requires at least one cleric. A dragon's search for peace will not prevent it from trying to grab any chance at an extra few years of life. |
lc.zip | ASCII | 63k | 5-12 | Law vs. Chaos Unique dungeon for one or two competing parties of adventurers. |
legacy.zip | RTF | 11k | 3-6 | The Legacy of Carenlyn Set in Forgotten Realms. Four to six players will be challenged to creature after creature, and expected to live through it all to gain the glory of finding the legendary blade, Carenlyn. As suspected, this is crap. Download if you want but it is incomplete and tacky. I might remove it soon. |
legend.zip | RTF+TIF+BMP | 218k | 5-8 | The Legend of Aaringway Set in a slightly modified Greyhawk. Why kill them when you can abandon them on a deserted island? |
letsplayball.zip | RTF+GIF | 50k | Medium | Let's Play Ball Set in Hollow World. The characters are engaged to find a missing crawler. |
lizard.zip | RTF | 16k | 3-5 | The Tower of Lizards Romance. Players investigate a series of diamond robberies and get drawn into a romance, complete with rescuing a maiden in a tower. Suggest good alignment and magical weapons which will be necessary to defeat some of the monsters. |
lostmine.zip | RTF+GIF | 113k | 6-9 | The Lost Mine of Klangdensturm Are you brave enough to face the perils of the Underdark and reclaim a dwarven mithril mine from the fell creatures that now inhabit it? A dungeon-crawl style adventure set in the underdark. |
lure1.zip | RTF | 61k | 8-10 | Lure of the Serpent Set in Forgotten Realms. |
lycan.zip | RTF+BMP | 9k | 2-5 | 11/6/00 Lycanthrope The PCs are hired to find the culprit behind a murder in a small village. |
mace.zip | RTF+GIF | 86k | 7-9 | The Mace of Infirmity As if a town overrun by zombies wasn't bad enough... Can be played independently, or as a follow up adventure to the "Vault of Evil Opened". |
magefair.zip | ASCII | 7k | Adjustable | The Mage's Fair |
mathilda.zip | RTF+BMP | 16k | 3-6 | 11/6/00 The Mirror of Fat Mathilda |
molcrum.zip | RTF+GIF | 52k | 6-10 | Molcrum and the Mage |
mogrelden.zip | RTF+GIF | 15k | 1-2 | Discovery of the Tomb of Mogrelden Was sheltering from the rain in that cave really such a good idea? |
moral.zip | RTF | 40k | 6-10 | A Moral Dilemma Set in Forgotten Realms. |
motive.zip | RTF | 120k | 1-3 | 1/23/01 Motive for Adventure One of my own campaigns, in Motive the players are hired by a "good" wizard to slay an "evil" one. But things aren't always as simple as they seem... |
mulb-the.zip | RTF+GIF | 462k | 4-7 | 11/6/00 The Isle of Mulb-Thekek The PCs are commissioned by the small of port town of Waith to investigate the disappearance of merchant ships along its trade route. The PCs are sent to the reclusive Isle of Mulb-Thekek to search for answers. |
newspell.zip | RTF+GIF/PCX | 375k | 11+ | To Rescue a Friend A friend is dying and no one knows why. The only remedy may found an old legend. Can you save him in time? |
nitetanr.zip | RTF+JPG | 52k | 10 | Night of the Tanarii |
norest.zip | RTF | 22k | 1-2 | No Rest for the Dead |
oldthann.zip | HTML | 4k | God knows | The Oldthanns' Necklace |
orient.zip | ASCII | 8k | Low | An Oriental Adventure Set in an Oriental campaign. |
paladin.zip | RTF+BMP | 64k | 2-4 | Paladin of Ethdale The town of Ethdale is being oppressed by Paladins! Or is there more to this than there seems? The PCs are hired to find the truth... |
plots.zip | ASCII | 249k | Varies | Collection of plot ideas and small adventures. |
portal.zip | ASCII | 5k | Medium | Another well written murder/mystery style adventure. |
prodigal.zip | RTF+GIF | 91k | 8-10 | The Return of the Prodigal Son Set in Thyatis. Requires at least one cleric and one thief. Concerns the mysterious disappearances of a number of beggars in an area known as Axetown. |
puzldung.zip | ASCII+GIF | 91k | 1-5 | The Olde Abby Dungeon May require at least one psionicist or similarly empowered magic user. |
pyramid.zip | RTF+GIF | 56k | 7-9 | The Lost Pyramid |
GONE! | RTF | 7k | 1 | Quest 1.0 - The Beginning |
GONE! | RTF+JPG | 89k | 1-2 | Quest 2.0 - Slow Death |
GONE! | RTF+JPG | 549k | 4-5 | Quest 3.0 - Temple of an Elder God |
GONE! | RTF | 11k | 5-6 | Quest 4.0 - Thwarting the Plan This may or may not be incomplete as it was sent and converted by a third party. |
quilto.zip | RTF+GIF | 77k | Medium | Dr Quilto's Secret Original D&D adventure? The PCs stumble upon the aftermath of a wizard's experiment into creating new species of animals and plants. The PCs will face magical and mundane traps as well as unique monsters. |
rakeshold.zip | RTF | 21k | 7-9 | Rake's Hold Adventurers are hired to get a cloak from a weaver and end up in the midle of a demon's stronghold. Splatterfantasy with nightmares attached. Tough fighters required and a cleric would be extremely useful. |
randor.zip | RTF+PCX+JPG | 94k | 7-9 | The Test of Randor the Great The late King Randor tested his knights to see if they where worthy of his service. Now long forgotten, you find yourself within the Test of Randor the Great. Are you worthy enough to survive? |
rbadvent.zip | ASCII | 12k | 3-5 | Disappearances in Stilldorf |
refuge.zip | RTF+GIF | 122k | Medium | The Tower of Refuge Very nice looking adventure. The PCs venture to a mysterious wizards' tower... |
resurrect.zip | HTML | 8k | High | Resurrection |
revenge.zip | ASCII+JPG | 17k | Low | Revenge of Doppleganger Band Set in Forgotten Realms. Very nice! Almost entirely NPC interaction, role-playing and investigation. |
revenge_.zip | ASCII+JPG | 32k | Low | Revenge Hunt down the slayers of that innocent family. Or something. No relation to revenge.zip |
riddle.zip | RTF | 90k | 1-3 | 11/6/00 Riddle Me This! Map currently not available. Should be here soon. |
rtemple.zip | ASCII+BMP | 13k | 1-2 | Ruined Temple Requires at least one priest. |
satyr.zip | ASCII | 2k | High | Attack of the Satyrs |
scouts.zip | RTF+BMP | 13k | 1-5 | Scouts Plenty of combat for those who lead a more bloodthirsty campaign. |
scrtwar.zip | RTF+JPG | 280k | 7-9 | Secret War of the Black Sun The PCs must join forces with the Drow to stop a greater evil from swarming the realms. Could pose some interesting situations if one is playing with decent players. |
shepherd.zip | RTF | 7k | 2-4 | The Lost Shepherd Some mages simply are not what they seem. |
shoon'sl.zip | ASCII | 36k | 7-10 | Shroon's Legacy Set in Forgotten Realms. Requires at least one paladin and magic user. |
siege.zip | RTF | 7k | 2-8 | Short followup to Scouts. |
slavers.zip | RTF+GIF | 92k | 5-7 | The Slaver's of Thin-gala |
stalker.zip | RTF+GIF | 38k | Medium | The Nightstalker of Markesh The PCs investigate some puzzling murders. |
stone.zip | RTF | 102k | 9-12 | The Stone Lord Very nicely presented, well-written module with a quite indepth plot! Recommends several strong warriors and at least once cleric. |
tarathis.zip | ASCII+GIF | 15k | High | The Tomb of Taranthis, The Dark Lord |
temple.zip | ASCII+BMP | 23k | 4-7 | Assault on the Good Temple of Rannance |
theawake.zip | RTF | 53k | 1 | The Awake |
thedungeon.zip | RTF+BMP+GIF | 143k | 3-6 | The Dungeon A dungeon where the PCs must fight some monsters and solve puzzles. |
thepossessedlibrary.zip | ASCII | 34k | 4-6 | The Possessed Library Set in Spelljammer. PCs require at least one magical weapon and a ship. |
therelic.zip | RTF+BMP | 46k | 3-6 | The Relic The PCs venture through a dungeon to find a lost relic. |
thetower.zip | ASCII | 7k | 7-9 | Set in Middle Earth with AD&D rules. |
thiefgld.zip | RTF | 54k | 1 | Thieves' Guild Set in Forgotten Realms The PCs eliminate the growing influence of a thieves' guild in the region. |
throne.zip | ASCII | 36k | 6-8 | Return to the Throne, Part 1 of 2 |
tilvton.zip | RTF+BMP | 25k | Medium | Tilverton Tunnels Can you help those who refuse to help themselves? |
tower.zip | RTF+JPG | 440k | Max 5 | Tower on the Hill This adventure takes the players on a tough journey through a cursed forest on to the tower of an old wizard. In the tower they must rescue the wizard from a curse, face many foes and find plenty of treasure (if they look hard enough). |
undeath.zip | Unknown!+BMP | 28k | 12-16+ | Curse of Undeath Requires at least one cleric, magic user and fighter. Recommend at least one paladin, thief and bard. |
unatural.zip | RTF+GIF | 154k | 7-9 | Unnatural Selection A mission of mercy into a plague-ridden duchy turns out to be a bit more complicated. Can be played independently, or as a follow up adventure to the "Vault of Evil Opened". |
vaspar.zip | ASCII+BMP | 16k | 1-2 | Excellent introductory dungeon for a small party. |
GONE! | RTF+JPG | 502k | 7-10 | The Vault of Time |
vault.zip | RTF+GIF | 98k | 6-10 | The Vault of Evil Opened |
vingloks.zip | ASCII | 6k | 6-8 | Set in Middle Earth with AD&D rules. |
whatyoudontsee.zip | RTF | 11k | 4-6 | What You Don't See... A puzzle-solving adventure. A unicorn has gone missing and the forest is becoming corrupted. Can you figure out why and set things right before time runs out? |
winter.zip | RTF | 3k | 1-3 | Touch of Winter |
These modules are from many authors and FTP/WWW sites including:
Alan's Dungeon Master Tools
Very good Mystara-based site with assorted computerized tools for DMs available for download.
The Dungeon
Well presented site with free downloadable modules, riddles and traps.
Garry Sled's Web Page
Author of Quest 1.0, Quest 2.0, Quest 3.0, Quest 4.0 , The Displaced and The Vault of Time.
These adventures have been converted from MS Word to RTF and their filenames have been condensed somewhat. Also, maps and text have been merged into one archive.
The originals are available at his web site along with some other miscellaneous AD&D material...
This website appears to be down. I have heard Rumours that Mr Sled was plagarised at an RPG convention and has removed his modules from most websites. I suggest you grab these now. If Garry Sled contacts me and asks me to remove them I will not hesitate.
Oedipus' RPG Page
David Sarkie's hompage. Author of Dragon Kill, Garden, Night of the Tanarii, Paladin of Ethdale, Secret War of the Black Sun, The Lost Shepherd, Tilverton Tunnels and When Children Play. Apparently these works were rejected from Dungeon magazine for various reasons. If you ask me, they are definately better than some of they trash they publish...
Henrik Ertzeid's Homepage
Author of A Kiss of Death, Scouts and The Siege.
Carlinious's Realm of Advanced Dungeons and Dragons
Frank J Matarese's homepage. Author of Tower on the Hill and its sequel, Kailigor, The Raven. I sincerely hope we get more of his work! This adventure is a marvelous piece of art. Full of pictures and perfectly documented. I usually encourage people to hack and change modules as required by their campaign but this one was so nice I sincerely believe it would be a crime to mark it.
The Necronomicon
Andrew Rochester's homepage. Author of Survival of the Funniest, Lure of the Serpent and A Moral Dilemma.
The Assassins
Tim's homepage. Author of The Tower of Guldar Heel.
Paul M. Rokuskie
Author of The Lost Temple of the Elements Pentology.
Kristian "SSM" Lund
Author of island.zip, jester.zip, king_ass.zip and portal.zip most of which are somewhat related in plot, characters and style. Notably his adventures leave room for the DM to adapt them to his campaign.
Thomas J. Broadfoot
Author of The Keep... and The Test of Randor the Great.
Jay Winebrenner
Author of The Farthis Village, The Catacombs of Farthis and The Isle of Mulb-Thekek. Highly commendable works for readability and plot. Particularly good for starting a new campaign!
K
Author of The Ruins of Kraal, The Caves of Torment and The Mirror of Fat Mathilda.
Ricardo Soeiro
Author of The Dungeon and The Relic.
Jeff Wrbelis
Author of The Stone Lord.
Jerry Jensen
Author of Intruders in Darken Wood.
Gebhard Blucher
Author of The Cult of Pestilence.
Flip Francisco
Author of The Cauldron of Bhon.
Galen Ciscell
Author of What You Don't See....
DM Dave
Author of Riddle Me This!.
Tinkergnome
Author of Mines of Barule.
Shadowhawk
Author of Lycanthrope.
James Lutz
Author of The Legend of Aaringway and The Night of the Living Dead.
Blue Troll
Author of The Four Seasons of Jivaldi.
Marko Picek
Author of Revenge of Doppleganger Band and Thieves' Guild. If Marko could contact me, I will put up his email address.
If I've forgotten anyone please let me know for an immediate addition of your name and/or homepage!
webmaster: thenewbean@yahoo.com