Brom

Born on March 9th, 1965, in Albany Georgia. Brom is the son of an Army aviator and spent his entire school age years on the move, living in such places as Japan, Alabama, and Hawaii. He graduated from high school in Frankfurt, Germany. From his earliest memories he has been obsessed with the creation of the weird, the monstrous and the beautiful.
At the age of twenty, Brom started working full-time as a commercial illustrator. By twenty-one, he had two national art representatives and was doing work for such clients as Coke, IBM, Columbia Pictures and CNN.
Three years later he entered the fantasy field he had loved all his life. TSR hired Brom on full-time at the age of 24 and he immediately introduced his personal vision to the fantasy to all the major worlds of TSR. He would spend the next three years creating the highly dramatic look and feel of the best-selling Dark Sun world.
In 1993, after four creative years at TSR, Brom returned to the freelance market, this time to pursue his love of the bizarre and fantastic. Since that time Brom has been working feverishly on hundreds of paintings for every facet of the genre, from novels (Micheal Moorcock, Terry Brooks, R.A.Salvatore, E.R. Burroughs), Role-playing (TSR, White Wolf, FASA, WOTC), comics (DC, Chaos, Dark Horse), Games (Doom2, Diablo2, Heretic, Sega, Activision), and film (Tim Burton’s Sleepy Hollow, Galaxy Quest, Bless the Child, Ghosts of Mars, Scooby Doo.) Brom has been active in the 3d world as well with a line of Brom fetish toys from Fewture and a series of bronzes from the Franklin Mint.
Brom’s powerful and haunting visions can be found in his two art books "Darkwerks" and "Offerings", both available from Paper Tiger. Brom resides with his family in the Seattle area of Washington State. There he is ever painting, writing and trying to reach a happy sing-a-long with the many demons dancing about in his head.



 
 

Sources: the book DARKWERKS The Art Of BROM and the web site
http://bromart.com/index.html