MODE # |
MODE DESCRIPTION |
Mode 0973 |
This mode indicates a ground based battle. The first battle in this mode was a ground/blind battle between the Blitz Team and the Champ Team. |
Mode 0982 |
This mode is the most commonly used in battle. Each team can use a stipulated number of Zoids. Most of these battles have no restrictions on arsenals. |
Mode 0988 |
This mode is an old-fashioned showdown. This mode is limited to long-range weapons with 6 shots apiece. This was first used between the Blizt Team and the Fluegel Team. |
Mode 0990 |
This mode has no restrictions on arsenals, the number of pilots, and mid-battle entries. |
Mode 0992 |
This mode is a one-on-one battle. This is used commonly with no restrictions on arsenals. This was first used between Bit's Liger and the Backdraft's Elefander. |
Mode 0999 |
This mode is used all the time by the Backdraft's Dark Judge. There are no rules in this mode. You either win or lose. This mode is seen a lot in the series. |
Mode 1001 |
This mode for the Royal Cup Tournament. This mode is for Class A warriors. Each team can fight with 4 Zoids in a battle. The team must win five times and get 5 passcodes to find the coordinates of the finish line. |
Mode 6990 |
This mode is used during the arcade game. This mode indicates a shooting challenge and allows mid-battle entries. This is seen when Vega is defeating Bit and Jack Cisco. |