Random Encounter Tables of Greyhawk
Old Aerdy East:
SELECT Subregion | Encounter Tables |
Countries | United Kingdom of Ahlissa |
Great Kingdom of Northern Aerdy | |
Other Territories within former Great Kingdom |
|
Idee | |
Onnwall | |
Irongate | |
Bone March | |
Ratik | |
Sunndi | |
Hills | Gull Cliffs, Headlands, Hestmark-Glorioles, Hollow, and Iron Hills |
Blemu Hills | |
Forest and Marshes | Adri NW |
Adri | |
Grandwood | |
Loftwood | |
Menowood | |
Rieuwood | |
Lone Heath |
United Kingdom of Ahlissa
|
Great Kingdom of Northern Aerdy
|
Other Territories within former Great Kingdom (1)
|
Encounters
|
01
|
------
|
01
|
Dwarves
|
------
|
------
|
02
|
Elves, Sylvan (Wood)
|
------
|
01-04
|
03
|
Hobgoblins (2)
|
02-04
|
05-10
|
04-09
|
Humanoids
|
05-09
|
11-13
|
10-17
|
Men, Bandits
|
10-15
|
14-15
|
18-23
|
Men, Mercenary Soldiers
|
16-25
|
16-20
|
24-33
|
Men, Merchants
|
26-27
|
------
|
34-36
|
Men, Slavers
|
28-32
|
21-28
|
37-44
|
|
33-35
|
29-32
|
45-50
|
|
36-37
|
33-34
|
51-53
|
|
38-40
|
35-42
|
54-58
|
Orcs(2)
|
41-00
|
43-00
|
59-00
|
Notes:
(1)This covers Rauxes province, Former See of Medegia, Rel Astra Territory.
(2) Hobgoblins and Orcs are Soldiery in Northern Aerdy, in other regions they
are 50% likely to be soldiery and 50% likely to
be disbanded/unpaid soldiery turned to mercing or raiding/banditry.
Idee
|
Onnwall
|
Irongate
|
Encounters
|
01
|
01
|
01-02
|
Dwarves
|
02-04
|
------
|
03-06
|
Gnomes
|
05-07
|
02-05
|
------
|
Hobgoblins (1)
|
08-14
|
06-09
|
07-08
|
Men, Bandits (2)
|
------
|
10-15
|
------
|
Men, Buccaneers (3)
|
15-18
|
------
|
------
|
Men, Farmers/Herders
|
19-21
|
16-20
|
09-10
|
Men, Merchants
|
------
|
------
|
11-15
|
|
------
|
------
|
16
|
|
------
|
------
|
17-18
|
|
22-27
|
21-25
|
19-22
|
|
28-30
|
26-27
|
23-25
|
|
31-00
|
28-00
|
26-00
|
Notes:
(1) Soldiers for the Scarlet Brotherhood.
(2) In Idee Onwall these are 50% good aligned "freedom fighters".
(3) 50% likely in pay of the Brotherhood.
(4) Scarlet Brotherhood forces in Idee/Onwall.
Bone March
|
Ratik
|
Encounters
|
01-02
|
------
|
Bugbears
|
------
|
01-03
|
Dwarves
|
------
|
04-08
|
Dwarves, Mountain
|
------
|
09
|
Elves, Sylvan (Wood)
|
03
|
------
|
Ettins
|
04-05
|
------
|
Giants, Hill
|
06
|
------
|
Giant-kin, Fomorians
|
07-09
|
10
|
Gnolls
|
10-12
|
------
|
Gnolls and Flinds
|
------
|
11-14
|
Gnomes
|
13-16
|
------
|
Goblins
|
17-18
|
------
|
Hobgoblins
|
------
|
15-22
|
Humanoids
|
19-21
|
------
|
Kobolds
|
22-24
|
23-24
|
Men, Bandits
|
------
|
25-26
|
Men, Barbarians (1)
|
------
|
27-28
|
Men, Farmers/Herders
|
------
|
29-31
|
Men, Merchant Sailors/Fishermen
|
------
|
32-36
|
Men, Merchants
|
------
|
37
|
Men, Pilgims
|
------
|
38-43
|
Men, Tribesmen (Hillsmen)
|
25-30
|
------
|
Ogres
|
31-32
|
------
|
Ogres and Orcs
|
33-35
|
------
|
Orcs
|
36
|
------
|
Orcs and Orogs
|
------
|
44-47
|
|
------
|
48-51
|
|
------
|
52-53
|
|
------
|
54-56
|
|
------
|
57-60
|
|
37-38
|
------
|
Trolls
|
39-00
|
61-00
|
Notes: (1) Visiting Frost Barbarians, friendly to Ratik natives.
Sunndi
|
Encounters
|
01-02
|
Dwarves
|
03
|
Dwarves, Mountain
|
04-08
|
Elves, Gray
|
09-10
|
Gnomes
|
11-13
|
Grung (1)
|
14-19
|
Humanoids
|
20-21
|
Ingundi(2)
|
22-25
|
Lizardmen (1)
|
26-27
|
Lizard King and Lizardmen(1)
|
28-31
|
Men, Bandits
|
32-36
|
Men, Merchants
|
37-40
|
Men, Tribesmen (Hillsmen)
|
41-42
|
|
43-44
|
|
45
|
|
46-48
|
|
49-50
|
|
51-52
|
|
53-00
|
Notes:
(1) Within one Hex of the Vast Swamp.
(2) Within two hexes of forest or woodland.
Gull Cliffs, Headlands, Hestmark-Glorioles,
Hollow, and Iron Hills |
Blemu Hills
|
Encounters
|
01-12
|
------
|
Dwarves
|
------
|
01-02
|
Giants, Hill
|
------
|
03-05
|
Gnolls
|
13-28
|
06
|
Gnomes
|
29-33
|
------
|
Halflings, Stouts
|
------
|
07-23
|
Humanoids
|
34-37
|
24-27
|
Men, Bandits
|
38-40
|
------
|
Men, Herders
|
41-47
|
28-30
|
Men, Tribesmen (Hillsmen)
|
------
|
31-34
|
Ogres
|
------
|
35-36
|
Trolls
|
48-60
|
------
|
Special 1: Use Chart Below
|
61-65
|
------
|
Special 2: Use Chart Below
|
------
|
37-47
|
Humanoids
|
66-00
|
48-00
|
Special Table: Area
|
Special 1
|
Special 2
|
Gull Cliffs
|
Reroll
|
Gnomes
|
Headlands
|
Gnomes
|
Men, Bandits(1)
|
Hestmark-Glorioles
|
Dwarves (2)
|
Humanoids
|
Hollow
|
Men, Herders
|
Halflings, Stouts
|
Iron Hills
|
Dwarves
|
Dwarves
|
Notes:
(1) 50% likely in the pay of the Scarlet Brotherhood.
(2) 50% are Mountain Dwarves.
Adri NW (1)
|
Adri
|
Grandwood
|
Loftwood
|
Encounter
|
------
|
01
|
01
|
------
|
Elves, Gruagach
|
01-03
|
02-06
|
02-07
|
------
|
Elves, Sylvan (Wood)
|
04-06
|
07
|
------
|
01-07
|
Gnolls (2)
|
07-08
|
08-10
|
------
|
------
|
Gnomes
|
------
|
------
|
08-10
|
------
|
Halflings (various)
|
09-20
|
11-17
|
11-13
|
08-30
|
Humanoids (3)
|
21-23
|
18-22
|
14-17
|
------
|
Men, Bandits (4)
|
24-26
|
23
|
18-23
|
------
|
Orcs (3)
|
27
|
24-26
|
24
|
------
|
|
28-30
|
27-40
|
25-40
|
------
|
|
31-00
|
41-00
|
41-00
|
31-00
|
Notes:
(1) Northwest of river system.
(2) From the Bone March in Adri.
(3) Humanoids 75% likely to be from Bone March in the Adri; they are 50% likely
to be ex-soldiery in others (95% of orcs in Grandwood are ex-soldiery).
(4 )50% are nonevil alignment, escaping from governments.
(5) 50% to be accompanied by members of an Elven Patrol.
Menowood
|
Rieuwood
|
Encounters
|
01-06
|
01-07
|
Elves, Sylvan(Wood)
|
07-11
|
------
|
Giant-kin, Spriggans
|
12-14
|
08-10
|
Gnomes
|
15-16
|
------
|
Halflings, Tallfellows
|
17-18
|
11-14
|
Humanoids
|
19-22
|
15-20
|
Men, Bandits
|
23-25
|
21-30
|
Men, Tribesmen (Woodsmen)
|
26-28
|
31-37
|
|
29-30
|
38-41
|
|
31-33
|
------
|
Quicklings
|
34-36
|
------
|
Treants
|
37-00
|
42-00
|
Lone Heath
|
Encounters
|
01-04
|
Dwarf
|
05-09
|
Elf, High
|
10-14
|
Gnome
|
15-16
|
Halflings (various)
|
17-45
|
Men, Bandits (1)
|
46-70
|
Men, Tribesmen (1)
|
71-84
|
|
85-93
|
|
94-95
|
|
96-00
|
Notes: (1) 90% good aligned, 10% Neutral aligned.