Random Encounter Tables of Greyhawk

Old Aerdy West:

Old Aerdy West Map

SELECT Subregion Encounter Tables
Countries Nyrond
  Nyrond East
  County of Urnst
  Duchy of Urnst
  Theocracy of the Pale
Mountains and Hills Rakers
  Flinty Hills
  The Abbor-Alz: Mountains
  The Abbor-Alz: Hills
Forest and Woodlands Celadon Forest
  Gamboge Forest
  Nutherwood Forest
  Phostwood Forest
Water Gnatmarsh
  Troll Fens
  Relmor Bay

Countries

Nyrond
Nyrond East (1)
County of Urnst
Duchy of Urnst
Theocracy of the Pale
Encounter
------
------
------
01-04
01
Dwarves
01
------
------
------
------
Elves, High
02-04
01
------
------
------
Elves, Sylvan
------
------
------
------
02
Gnolls
05-06
02-03
------
05-06
------
Gnomes
07
04
01-05
07-10
------
Halflings, Hairfoot
------
------
------
11-13
------
Halflings, Stouts
08
05
------
------
------
Halflings, Tallfellows
09-12
06-11
06-11
14-16
03-08
Humanoids
13
12-13
12
17
------
Men, Adventurers
14-19
14-22
13-18
18-21
09-13
Men, Bandits
20-24
23-25
19-24
22-27
14-17
Men, Farmers/Herders
------
------
25
28
------
Men, Fishermen (2)
25-34
26-32
26-40
29-43
18-29
Men, Merchants
------
------
------
44-45
------
Men, Nomads (Hillmen)
35-40
33-35
41-44
46-49
30-38
Men, Pilgrims
------
------
------
------
39-43
Men, Priests (3)
------
------
45-46
50-51
------
Men, Rhenee (2)
------
------
------
52-53
------
Men, Tribesmen (Hillmen)
------
36-40
------
------
------
Orcs (4)
41-43
41-45
47-50
54-55
44-48
Patrol, Men
44-48
46-53
51
------
49
Patrol, Men, Levies
49-50
54-55
52-53
56
50-56
Patrol, Men, Superior
------
------
------
------
57
Patrol, Men, Warband
------
------
------
------
58
Patrol, Men, Woodsmen
------
------
------
------
59-60
Trolls
------
------
------
------
61
Trolls, Two-headed
51-00
56-00
54-00
57-00
62-00
Use Standard Encounter Tables

Notes: 
(1) Includes the lands of Almor Nyrond annexed. 
(2) Within one hex of the Coastline. 
(3)  Of Pelor. 
(4) Raiders from Aerdy lands, ex-soldiery.

Mountains and Hills

Eastern Mountains & Hills

Rakers
Flinty Hills
Encounters
01-04
------
Aarakocra
05-06
------
Dwarves
07-10
------
Dwarves, Mountain
11
------
Giants, Frost
12-16
01-02
Giants, Hill
17-18
------
Giants, Stone
------
03-05
Gnolls
------
06
Gnomes
19-20
------
Griffons
21-28
07-23
Humanoids
29-31
24-27
Men, Bandits
32-40
28-30
Men, Tribesmen
41-42
31-34
Ogres
43-44
35-36
Trolls
------
37-43
Patrol, Gnomes
------
44-47
Humanoids
45-00
48-00
Use Standard Encounter Tables

The Abbor-Alz

The Abbor-Alz: Mountains
The Abbor-Alz: Hills
Encounters
------
01
Dragon, Brass
01
02
Dragon, Copper
o2-05
03-09
Dwarves
06-15
10
Dwarves, Mountain
16-21
11-15
Giants, Hill
22
------
Giants, Stone
23-24
16-22
Gnomes
25-26
23-24
Goblins
27
25-26
Hobgoblins
------
27-28
Lamias (1)
28
29-30
Leucrottas
29
31
Lycanthropes, Weretigeress
30-32
32-34
Manticores
33
35-36
Men, Adventurers
34-36
37-41
Men, Bandits
37
42-54
Men, Hillsmen
38-39
55-57
Men, Merchants
40-42
58-63
Men, Militia (2)
43-55
64-70
Ogres
56-60
71-75
Orcs
61-65
76
Patrol, Dwarves
66-68
------
Patrol, Dwarven Veterans
------
77-79
Patrol, Gnomes
69
80
Rocs
70
81-82
Sphinxes (3)
71-74
83-84
Tigers, Mountain
75-79
85-86
Trolls
80-81
87-88
Wyverns
82-00
89-00
Standard Encounter Tables

Notes:
(1) Within 2 hexes of the Vale of the Lamia only. 
(2) 75% likely to be aerial encounter with griffon rider in mountains. 
(3) Equal chances for andro-, gyno-, or heirarcho-sphinx all within 4 hexes of Bright Desert only.

Forest and Woodlands

Celadon Forest
Gamboge Forest
Nutherwood Forest
Phostwood Forest
Encounter
------
------
01-02
------
Ankheg
------
------
03-06
01
Beetle, Giant (1)
------
------
07
02
Elves, Gruagach
------
01-03
------
------
Elves, High
01-25
04-15
08
03
Elves, Sylvan (Wood)
26-29
------
------
------
Giant-kin, Voadkyn
------
16-18
------
------
Gnolls
------
19-21
------
------
Gnomes
------
22-24
------
------
Halflings, Hairfeet/Stouts
30-32
25-35
09-15
04-09
Humanoids
33-34
36-37
------
------
Men, Adventurers
35-36
38-41
16-20
10-15
Men, Bandits/Brigands (2)
------
------
21-25
16-20
Men, Tribesmen (Woodsmen)
------
42-44
26-28
21-23
Ogres
------
45-47
------
------
Orcs (from the Bone March)
37-43
48-50
------
------
Patrol, Elven
44-46
51
------
------
Patrol, Elven, Superior
------
52
------
------
Patrol, Gnomes
47
53-55
29-40
24-26
Patrol, Men
------
56
41-44
27-28
Patrol, Men, Superior
------
------
45-50
29-34
Bandits/Ogres(3)
------
------
51-55
35-40
Bandits/Hangman Tree (4)
48-53
57
------
------
Treants
54-00
58-00
56-00
41-00
Use Standard Tables

Notes: 
(1) 1d4: 1=Bombardier, 2=Stag, 3=Deathwatch, 4=Slicer. 
(2) Bandits are 75% likely to be Stonehold raiders in the Phostwood, 50% likely in the Nutherwood. 
(3) Bandits (see 2 above) in the Phostwood and Ogres in the Nutherrwood. 
(4) Bandits (see 2 above) in the Phostwood, and Hangman Tree in the Nutherwood.

Water

Marshes and Swamps

Gnatmarsh
Troll Fens
Encounters
01-05
------
Crocodile
06-12
------
Frog, Giant
------
01-06
Gnolls
------
07-10
Gnolls and Flinds
13-20
------
Lizard Men
------
11-20
Ogres
21-25
------
Men, Marshmen
------
------
Toad, Poisonous
26-30
21-55
Trolls
------
56-65
Trolls, Two-headed
31-35
------
Men, Tribesmen
36-40
------
Men, Tribesmen
41-00
66-00
Use Standard Encounter Tables

Bays

Relmor Bay
Encounters
01-10
Dolphins
11-15
Selkie
16-25
Men, Buccanneers/Pirates
26-35
Men, Merchant Sailors
36-40
Men, Sailors (Patrol)
41-00
Use Standard Encounter Tables