Random Encounter Tables of Greyhawk

Western Nyr Dyv:

Western Nyr Dyv Map

SELECT Subregion Encounter Tables
Elven Nations & Free Cities Celene
 

Dyvers

  Highfolk
  Greyhawk
  Verbobonc
Furyondy and Veluna Furyondy
  Furyondy North
  Veluna
The Wild Coast Plains
  Buffer Zone
The Gnarley Forest and Western Welkwood Hills
  Dense Forest
  Normal Forest
  Western Welkwood
Western Vesve Forest Western Vesve Forest
Kron Hills Kron Hills
The Cairn Hills Northwest
  Northeast
  South
The Mistmarsh The Mistmarsh
Nyr Dyv Waterside Along the Selintan
  Midbay
  Nyr Dyv
  Woolly Bay
Bright Desert Bright Desert

Elven Nations and Free Cities

 
Celene
01-02
03
04
05-25
26-32
33-47
48-52
53
54
55-56
57-58
------
59-60
------
------
61-63
------
------
------
64-67
68-00
------
------
------
------
------
------
------
------
Dyvers
------
------
------
------
------
01
02
------
------
------
03-04
05
06-11
12-14
15
16-30
31-32
33-35
------
------
------
36-37
38
39
------
------
------
------
40-00
Highfolk
------
01-04
05-06
------
07-30
31-41
42-50
------
------
51-55
56-62
------
63-69
70-71
------
72-76
------
------
------
77-82
83
84-86
------
87-90
91-92
93-94
95-96
97-00
------
Greyhawk
------
01
------
------
------
02-03
04
------
------
------
05
06-07
08-09
10-11
------
12-30
31
32-33
------
------
------
34-35
36-37
38-40
------
------
------
------
41-00
Verbobonc
------
------
------
------
------
01-05
06-12
------
------
------
13-16
17
18-21
------
22
23-32
33-34
------
35-36
-----
------
37-39
40
41
------
------
------
------
42-00

Encounter
Centaurs
Dwarves
Dwarves, Mountain
Elves, Gray
Elves, High
Elves, Sylvan (Wood)
Gnomes
Halflings, Hairfoot
Halflings, Stouts
Halflings, Tallfellows
Humanoids
Men, Adventurers
Men, Bandits
Men, Buccaneers (near water)
Men, Mercenary Soldiers
Men, Merchants
Men, Pilgrims
Men, Rhenee (near water)(1)
Norkers
Patrol, Elven
Patrol, Elven, Superior
Patrol, Men
Patrol, Men, Levies
Patrol, Men, Superior
Patrol, Men, Warband
Patrol, Woodsman
Patrol, Elven and Human
Patrol, Dwarves and Human

Use Standard Encounter Tables

Notes:
(1) for Details on Rhenee, see The Adventure Begins and Players Guide to Greyhawk

Furyondy and Veluna

Furyondy
01-02
03-07
08-10
11-12
13-14
------
15-16
17
18-19
20
21-39
40-41
------
42-44
45
------
46-47
48-00

Furyondy North (1)
01
02-03
04-05
06
07-13
14-17
18-22
23
24-28
29-30
31-35
------
------
36-38
39-44
45-49
50-59
60-00

Veluna
------
01-07
08-13
------
------
------
14-16
17
18-21
------
22-40
41-45
46-47
48
49
------
------
50-00

Encounter
Elves, Gray
Elves, High
Gnomes
Halflings (various)
Hobgoblins (2)
Hobgoblins and Norkers (2)
Humanoids
Men, Adventurers
Men, Bandits
Men, Mercenary
Men, Merchants
Men, Pilgrams
Men, Priests
Patrol, Men
Patrol, Men, Superior
Patrol, Men, Warband

Orcs (2)
Use Standard Encounter Tables

Notes: 
(1)  Within one hex of border of the Empire of Iuz includes free Shield Lands. 
(2)  Raiders from the Empire of Iuz.

The Wild Coast

Plains
01-02
03-04
05-07
08-20
21-40
41-42
43-47
48-49
50
51-00

Buffer Zone
01-05
06-11
12-13
14-23
------
24-31
32-38
39-46
47-50
51-00

Encounters
Goblins
Hobgoblins
Men, Adventurers
Men, Bandits
Men, Militia
Men, Militia Raiders
Orcs
Orcs, Raiders
Orcs, Small Warband
Use Standard Encounter Tables

The Gnarley Forest and Western Welkwood

Hills

01-02
03
------
------
------
04
------
05
06
07-22
23
------
------
------
24
------
25
26-27
28-40
41-43
------
44-45
46-47
48
49
------
------
------
50-53
------
54
55
56-57
58-59
------
60-61
62
------
63-00
------

Dense
Forest

01
02-05
06
07
08
09
10-12
13-18
19-20
21
------
------
22-23
24-25
------
26
------
27
------
------
------
------
------
28
29
30-31
------
------
------
32-35
36-40
41-45
46-47
48-49
50-55
56-58
59-67
68-70
71-00

Normal
Forest

01-02
03
04
------
------
05-06
07
08-15
16-17
18-21
22-23
------
24-25
------
26-27
28
29-30
31-34
35-36
37
38-42
43-46
47-56
57-60
61-64
65
66-69
70
71
72
73
74
75-76
77-78
------
79-80
81-82
------
83-90
91-00

Western
Welkwood

-------
01-04
------
-------
05-09
------
------
10-13
------
------
------
14-18
------
------
------
------
------
19-21
------
22-23
------
------
------
------
24
------
25-28
29-30
------
------
------
------
------
------
------
------
31-35
36-40
41-00
------

Encounter

Bears, Brown
Brownies
Browies, Buckawns
Brownies, Quicklings
Centaurs
Druids
Dryads
Elves, Sylvan (Wood)
Gnolls
Gnomes
Goblins
Humanoids
Kech
Leprauchauns
Lycanthropes, Werebears
Lycanthropes, Weretigresses
Men, Adventures
Men, Bandits
Men, Farmers
Men, Merchants
Men, Militia
Men, Rangers
Men, Woodsmen
Ogres
Orcs
Owls, Talking
Patrol, Elven
Patrol, Elven, Superior
Patrol, Gnomes

Pixies
Plant, Carnivorous
Satyrs
Spiders, Giant
Spiders, Huge
Sprites (2)
Swanmays
Treants (10% Lyrannikin)
Unicorns
Standard Encounter Tables
Men, Bandits (3)

Notes: 
(1) 50% chance for Kampuft or Hangman Tree. 
(2) 50% chance for atomie of Grig. 
(3) If within 2 hexes of the Wild Coast; otherwise Reroll.

Western Vesve Forest

Western Vesve Forest
01-03
04-12
13-17
18-19
20-21
22-28
29-32
33-42
43-44
45-47
48-50
51-55
56-60
61-65
66-00

Encounters
Elves, High
Elves, Sylvan
Gnomes
Halflings, Hairfeet
Halflings, Tallfellows
Humanoids
Men, Bandits
Men, Tribesmen (Woodsmen)
Ogres
Patrol, Elven
Patrol, Elven, Superior
Patrol, Men
Patrol, Men, Superior
Patrol, Men, Woodsmen

Use Standard Encounter Tables

Kron Hills

Kron Hills
Encounters
01-12
Dwarves
13-28
Gnomes
29-33
Halflings, Stouts
34-37
Men, Bandits
38-40
Men, Herders
41-47
Men, Tribesmen
48-60
Gnomes
61-65
Patrol, Gnomes
66-00
Use Standard Encounter Tables

The Cairn Hills

Northwest 01
------
------
02-15
16-17
------
18-19
20
------
21
22-23
24
25-26
27-39
40-50
51
52-54
------
55-70
71
72
73
74-00
------

Northeast 01
------
02
03-05
06-08
09
10-22
23-24
------
25
26-27
28-30
31-38
39-43
44-47
48-50
51-53
------
54-55
56
57-58
59
60-90
91-00

South
01-03
04
05-07
08-13
14-17
18
19-20
21-23
24-25
26-28
29-32
33-40
41-50
51-54
55-60
61-64
65-68
69-70
71-73
74-75
76-79
80-81
82-00
------

Encounters
Dwarves
Dwarves, Mountain
Giants, Hill
Gnomes
Goblins
Griffons
Halflings
Hobgoblins
Hydras
Manticores
Men, Adventurers
Men, Bandits
Men, Hillsmen
Men, Merchants
Men, Militia
Ogres
Orcs
Patrol, Dwarves
Patrol, Gnomes

Rocs
Trolls
Wyverns
Standard Tables
Halflings

The Mistmarsh

The Mistmarsh
01
02-07
08-12
13-17
18-23
24-26
27-42
43-44
45
46-49
50-52
53-54
55-57
58-59
60-63
64-67
68-72
73-74
75-00

Encounters
Cockatrice
Crocodile, Giant
Frog, Giant
Frog, Poisonous
Ghouls
Lampreys
Lizard Men
Lizard Men and Lizard King
Men, Adventures
Men, Bandits
Men, Hillsmen
Men, Marshmen
Men, Militia
Men, Thieves/Thugs
Rats, Giant
Spiders, Giant
Spiders, Huge
Will o'wisps
Use Standard Encounter Tables

Nyr Dyv Waterside

Along the Selintan
01-04
05-08
09-15
------
16-17
18-19
------
------
20-33
------
34-55
56-70
------
71-72
73-78
------
------
------
------
------
79-84
------
------
85-00

Midbay
01-03
04-07
------
08-15
16
------
17-18
------
19-26
27-35
------
------
36-38
------
------
------
39-41
42-43
44-45
------
------
------
46-00
------

Nyr Dyv
------
------
------
------
------
------
01-10
11-20
21-30
------
------
------
------
------
31-35
------
------
------
36-37
38-41
------
42-43
------
44-00

Woolly Bay
------
------
------
------
------
------
01-10
11-15
16-25
26-35
------
------
------
------
------
------
36-40
------
------
------
------
------
------
41-00

Encounters
Beetle, Giant Water
Crayfish, Giant
Frog, Giant
Halflings, Fishermen
Men, Adventurers
Men, Bandits
Men, Buccaneers
Men, Fishermen
Men, Merchants
Men, Marines (Patrol)
Men, Militia
Men, Farmers
Merrow (Ogres)
Nixies
Octopi, Giant Freshwater
Otters
Scrags
Sea Lions
Selkie
Serpent Fresh Water (1)
Swan (10% Swanmay)
Vodyanoi, Freshwater
Use Nyr Dyv Table
Use Standard Encounter Tables

Notes:
(1)  Use Statistics for Snake, Giant Sea.

Bright Desert

Bright Desert
Encounters
01-15
Men, Dervishes
16-40
Men, Nomads
41-45
Men, Hillsmen
46-50
Pernicorns
51-00
Use Standard Encounter Tables